Play-Doh Let's Create: Shapes: Where Learning and Creativity Take Shape

Author:   Susan Amerikaner ,  Kara Kenna
Publisher:   Silver Dolphin Books
ISBN:  

9781607107675


Pages:   11
Publication Date:   15 October 2013
Format:   Book
Availability:   Available To Order   Availability explained
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Play-Doh Let's Create: Shapes: Where Learning and Creativity Take Shape


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Overview

Where can you find basic shapes? Everywhere! This delightful adventure takes children on a trip through town, where they learn basic shape recognition--a key preschool math skill. Kids follow Brother and Sister Bear to the beach, the park, the city, and many other stops, identifying circles, squares, triangles, and rectangles. Then they get to create their own shapes and PLAY-DOH sculpts using the double-sided playmat and PLAY-DOH components inside! PLAY-DOH Let's Create: Shapes is the most fun and interactive way to learn shapes!

Full Product Details

Author:   Susan Amerikaner ,  Kara Kenna
Publisher:   Silver Dolphin Books
Imprint:   Silver Dolphin Books
Dimensions:   Width: 21.60cm , Height: 4.60cm , Length: 26.40cm
Weight:   0.930kg
ISBN:  

9781607107675


ISBN 10:   1607107678
Pages:   11
Publication Date:   15 October 2013
Audience:   Children/juvenile ,  Children / Juvenile
Format:   Book
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Susan Amerikaner is a writer, educator and specialist in children's media. With a Master's in Education from George Washington University, she has taught grades K-6, specializing in developing curricula for gifted children. Ms. Amerikaner is a writer and consultant for companies including Disney and Random House. In addition to more than 100 published books, Ms. Amerikaner has received the Writer's Guild Award for Outstanding Children's Script and an Emmy nomination for her TV scripts. Ms. Amerikaner considers herself very fortunate to work each day doing what comes naturally to her--thinking like a child. Kara Kenna is an illustrator, designer and internationally published writer. Her work has appeared in a variety of media, including books, magazines, computer games and billboards. She graduated cum laude from USC with a BA in Fine Arts. Kara was the lead user-interface designer for the DAKIM Brain Fitness System that won a CES Innovation Award. She has also done work for Disney, Hasbro, Warner Brothers and Sesame Street. Kara is known for her bright, whimsical style and is dedicated to working on products that promote education, creativity and literacy.

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