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OverviewDiscusses the phenomenon of Pokemon in a transnational and multidisciplinary perspective Emphasizes Pokemon's significance as the first Japanese cultural product to enjoy substantial worldwide success and challenge western dominance in the global production and circulation of cultural goods Initially developed in Japan by Nintendo as a computer game, Pokemon swept the globe in the late 1990s. Based on a narrative in which a group of children capture, train, and do battle with over a hundred imaginary creatures, Pokemon quickly diversified into an array of popular products including comic books, a TV show, movies, trading cards, stickers, toys, and clothing. Pokemon eventually became the top grossing children's product of all time. Yet the phenomenon fizzled as quickly as it had ignited. By 2002, the Pokemon craze was mostly over. Pikachu's Global Adventure describes the spectacular, complex, and unpredictable rise and fall of Pokemon in countries around the world. In analyzing the popularity of Pokemon, this innovative volume addresses core debates about the globalization of popular culture and about children's consumption of mass-produced culture. Tracking the reception of Pokemon in Japan, the United States, Great Britain, France, and Israel, they emphasize its significance as the first Japanese cultural product to enjoy substantial worldwide success and challenge western dominance in the global production and circulation of cultural goods. Full Product DetailsAuthor: Joseph Tobin , Alberto Acereda , Joseph J. TobinPublisher: Duke University Press Imprint: Duke University Press Dimensions: Width: 15.40cm , Height: 2.50cm , Length: 23.50cm Weight: 0.535kg ISBN: 9780822332503ISBN 10: 0822332507 Pages: 277 Publication Date: 05 February 2004 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: Out of stock ![]() The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available. Table of ContentsReviewsThe contributors to this volume are the smartest scholars working today in the areas of global media and children's media. This book tells an entertaining and surprising tale of how the little Japanese Pokemon transformed children's culture and global media economics. The changes that Pikachu wrought are only the beginning of fascinating new trends in role-playing games, video games, cartoons and toys and the accelerated spread of such fads via the Internet. Ellen Seiter, author of Sold Separately: Children and parents in consumer culture I took a peek at the table of contents for Pikachu's Global Adventure, then read a little of the introduction, and the next thing I knew I was deep, deep in the book and didn't want to stop. The writing was that engaging, the information and arguments that compelling. --Henry Jenkins, coeditor of Hop on Pop: The Politics and Pleasures of Popular Culture The contributors to this volume are the smartest scholars working today in the areas of global media and children's media. This book tells an entertaining and surprising tale of how the little Japanese Pokemon transformed children's culture and global media economics. The changes that Pikachu wrought are only the beginning of fascinating new trends in role-playing games, video games, cartoons, and toys and the accelerated spread of such fads via the Internet. --Ellen Seiter, author of Sold Separately: Children and Parents in Consumer Culture Author InformationJoseph Tobin is the Nadine Mathis Basha Professor of Early Childhood Education at Arizona State University. He is the author of “Good Guys Don’t Wear Hats”: Children’s Talk about the Media, editor of Making a Place for Pleasure in Early Childhood Education, and coauthor of Preschool in Three Cultures: Japan, China, and the United States. Tab Content 6Author Website:Countries AvailableAll regions |