Physically Based Rendering

Author:   Matt Pharr ,  Greg Humphreys
Publisher:   Morgan Kaufmann Publishers
ISBN:  

9781281227300


Pages:   1019
Publication Date:   10 January 2010
Format:   Electronic book text
Availability:   Available To Order   Availability explained
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Physically Based Rendering


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Overview

Physically Based Rendering, Second Edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featured rendering system for creating stunning imagery. This new edition greatly refines its best-selling predecessor by streamlining all obsolete code as well as adding sections on parallel rendering and system design; animating transformations; multispectral rendering; realistic lens systems; blue noise and adaptive sampling patterns and reconstruction; measured BRDFs; and instant global illumination, as well as subsurface and multiple-scattering integrators. These updates reflect the current state-of-the-art technology, and along with the lucid pairing of text and code, ensure the book's leading position as a reference text for those working with images, whether it is for film, video, photography, digital design, visualization, or gaming. The author team of Matt Pharr, Greg Humphreys, and Pat Hanrahan garnered a 2014Academy Award for Scientific and Technical Achievement from the Academy of Motion Picture Arts and Sciences based on the knowlege shared in this book.The Academy called the book a widely adopted practical roadmap for most physically based shading and lighting systems used in film production. The book that won its authors a 2014 Academy Award for Scientific and Technical Achievement from the Academy of Motion Picture Arts and SciencesNew sections on subsurface scattering, Metropolis light transport, precomputed light transport, multispectral rendering, and much moreIncludes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux: visit www.pbrt.orgCode and text are tightly woven together through a unique indexing feature that lists each function, variable, and method on the page that they are first described

Full Product Details

Author:   Matt Pharr ,  Greg Humphreys
Publisher:   Morgan Kaufmann Publishers
Imprint:   Morgan Kaufmann Publishers
ISBN:  

9781281227300


ISBN 10:   1281227307
Pages:   1019
Publication Date:   10 January 2010
Audience:   General/trade ,  General
Format:   Electronic book text
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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