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OverviewWith the technology of the new millennium continuing to advance, there has been an increased interest in participatory forms of science fiction, fantasy, and horror entertainment such as role-playing and computer games, websites, and virtual reality settings. People seem to have a desire to go beyond the ordinary and well into the fantastic. This work is a compilation of new essays (all but one never before published) written by experts in both electronic and non-electronic game genres, covering computer games, web pages, Internet role-playing, interactive movies, table-top games, live-action role-playing, ghost hunts, action figures and amusement park rides. They cover a variety of viewpoints as to how and why people become so engrossed with virtual reality-type activities. Full Product DetailsAuthor: Kurt Lancaster , Thomas J. MikotowiczPublisher: McFarland & Co Inc Imprint: McFarland & Co Inc Dimensions: Width: 16.10cm , Height: 1.20cm , Length: 23.40cm Weight: 0.299kg ISBN: 9780786408955ISBN 10: 0786408952 Pages: 200 Publication Date: 14 March 2001 Audience: General/trade , General Format: Paperback Publisher's Status: Out of Print Availability: Out of stock Table of ContentsReviews""a provocative collection""--Interzone; ""offers original commentary on electronic and non electronic game genres, computer games, interactive movies, and the like""--Classic Images. Author InformationKurt Lancaster lives in Flagstaff, Arizona. Tom Mikotowicz is associate professor of Theatre at the University of Maine and is the review editor of New England Journal of Theatre. Tab Content 6Author Website:Countries AvailableAll regions |
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