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OverviewA wedding ceremony in a Web-based virtual world. Online memorials commemorating the dead. A coffee klatch attended by persons thousands of miles apart via webcams. These are just a few of the ritual practices that have developed and are emerging in online settings. Such Web-based rituals depend on the merging of two modes of communication often held distinct by scholars: the use of a device or mechanism to transmit messages between people across space, and a ritual gathering of people in the same place for the performance of activities intended to generate, maintain, repair, and renew social relations. In Online a Lot of the Time, Ken Hillis explores the stakes when rituals that would formerly have required participants to gather in one physical space are reformulated for the Web. In so doing, he develops a theory of how ritual, fetish, and signification translate to online environments and offer new forms of visual and spatial interaction. The online environments Hillis examines reflect the dynamic contradictions at the core of identity and the ways these contradictions get signified. Hillis analyzes forms of ritual and fetishism made possible through second-generation virtual environments such as Second Life and the popular practice of using webcams to ""lifecast"" one's life online twenty-four hours a day, seven days a week. Discussing how people create and identify with their electronic avatars, he shows how the customs of virtual-world chat reinforce modern consumer-based subjectivities, allowing individuals to both identify with and distance themselves from their characters. His consideration of web-cam cultures links the ritual of exposing one's life online to a politics of visibility. Hillis argues that these new ""rituals of transmission"" are compelling because they provide a seemingly material trace of the actual person on the other side of the interface. Full Product DetailsAuthor: Ken HillisPublisher: Duke University Press Imprint: Duke University Press Dimensions: Width: 15.60cm , Height: 2.30cm , Length: 22.90cm Weight: 0.458kg ISBN: 9780822344483ISBN 10: 0822344483 Pages: 328 Publication Date: 27 May 2009 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsOnline a Lot of the Time tackles the complex subject of telepresence more convincingly than anything else around. It suggests that the sign/body of an online digital avatar occupies a 'middle ground,' analogous to the 'middle voice' produced through the novel's technique of free indirect discourse, in which the avatar functions as more than an image but less than an autonomous agent. Moreover, because of the psychic investments that operators project into the avatar, it also functions analogously to a fetish--or rather, a telefetish. Building on previous theorizations of the fetish, the book makes a decisive intervention by showing that these concepts can fruitfully be extended into the virtual realm. With an impressive range of references, including commodity theory, media theory, the history of the telegraph, and a host of other areas, Online a Lot of the Time is essential reading for anyone interested in virtuality and its effects. --N. Katherine Hayles, author of Electronic Literature: New Horizons for the Literary In Online a Lot of the Time, Ken Hillis presents a new mode of describing so-called virtual phenomena such as avatars and webcam personas. He situates the 'reality' of online activity in the broader sphere of social experience and, in so doing, he neatly pulls the carpet out from under the 'real' to which the 'virtual' is usually contrasted. --Jonathan Sterne, author of The Audible Past: Cultural Origins of Sound Reproduction Author InformationKen Hillis is Associate Professor of Media Studies at the University of North Carolina, Chapel Hill. He is the author of Digital Sensations: Space, Identity, and Embodiment in Virtual Reality and a co-editor of Everyday eBay: Culture, Collecting, and Desire. Tab Content 6Author Website:Countries AvailableAll regions |
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