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Overview"The third book in a series on object-oriented programming, this volume uses a series of four comprehensive examples to help readers gradually and gently flip their system-building mind-set into an object-oriented perspective - how to 'object think' and program with the two leading object- oriented programming languages - Smalltalk and C++. Contains an OOPL primer; major examples, language summaries, OO patterns, and extensive source code for the major examples.* shows how to think effectively with objects - to apply OOA and OOD to architect a more effective solution for construction with OOP. Fully-integrates the facets of OOA, OOD and OOP along the way. * uses a graduated series of four engaging, provocative everyday examples that show what really happens - the initial steps, false starts, evolving solutions, and surprise observations. * features a hands-on approach in each example - readers begin with an OOA model, make OOD additions along the way, and, from those results, plan and construct both Smalltalk and C++ applications - which are worked out in parallel. * includes access to very low-cost ""book versions"" of leading languages and environments - enabling readers to run the applications and obtain frequent, tangible, working results. * provides extensive source code for the major examples." Full Product DetailsAuthor: Peter Coad , Jill NicolaPublisher: Pearson Education (US) Imprint: Prentice Hall Edition: United States ed Dimensions: Width: 23.50cm , Height: 3.10cm , Length: 16.00cm Weight: 0.816kg ISBN: 9780130326164ISBN 10: 013032616 Pages: 582 Publication Date: 01 March 1993 Audience: College/higher education , Tertiary & Higher Education Format: Paperback Publisher's Status: Out of Print Availability: Out of stock ![]() Table of ContentsBuild a counter? no problem! begin with some OOA; some more OOA; more OOA; putting together a plan; problem domain component - integer and integer count SmallTalk; problem domain component - integer and integer count C++; OOD - human computer interaction; fitting the human computer interaction design within the available class libraries; human interaction component SmallTalk; human interaction component C++; Mini-Pass II - ASCII count; OOP - the problem domain component; OOD - the human interaction component; human interaction component C++; OOD - data management component; data management component - C++; OOP - problem domain component; OOD - human interaction component.ReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |