New Communication in the Post-Pandemic Era: Media, Education, and Information

Author:   Hasan Kemal Süher ,  Deniz Denizel ,  Tuna Tetik
Publisher:   Peter Lang AG
Edition:   New edition
ISBN:  

9783631855652


Pages:   248
Publication Date:   14 September 2021
Format:   Paperback
Availability:   In Print   Availability explained
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New Communication in the Post-Pandemic Era: Media, Education, and Information


Overview

New Communication in the Post-Pandemic Era: Media, Education, and Information is a collection of contemporary post-positivist research and cultural/interpretative studies that explores new areas, redefines old concepts, and proposes rare discourses over communication theories, and portrays a new scene upon the edge of the global crisis by COVID-19 pandemic, which might lead to an ultimate paradigm shift pushing the post-industrial societies to a new complex of multi-layered structural regressions. Covering a broad range of multidisciplinary topics, –including consumer behavior, advertising strategies, public relations, blockchain technologies, new education channels, labor economics, disaster politics, health engagement, corporate communication, information systems, streaming services, music reception, reality television, animation, filmmaking, new personality models, and brand-new aesthetic styles– this manuscript of selected essays and articles is optimally designed for academics, researchers, educators, media professionals, entrepreneurs, executives, organizers, scientists, artists, public relations specialists, and students who intend to enhance their understanding of how the structures of ‘New Communication’ resist, accept, or repurpose the new historical conditions of the global crisis through media, education, and information.

Full Product Details

Author:   Hasan Kemal Süher ,  Deniz Denizel ,  Tuna Tetik
Publisher:   Peter Lang AG
Imprint:   Peter Lang AG
Edition:   New edition
Weight:   0.327kg
ISBN:  

9783631855652


ISBN 10:   3631855656
Pages:   248
Publication Date:   14 September 2021
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Author Information

Hasan Kemal Suher is a member of the Advertising Department at Bahçesehir University. He is the Dean of the Communication Faculty and the head of the Department of Advertising. He received his Ph.D. in Advertising and Public Relations from Anadolu University, Turkey. He is currently teaching several undergraduate courses on media planning, research in advertising, advertising campaign, and graduate courses on historical and social research, mass communication theories and research. He has edited many inter/national books. His research interests include creative industries, new trends in communication education, and data analysis with SPSS. He continues his research at national and international levels. Tuna Tetik is a member of the Film and Television Department at Bahçesehir University. He received his doctoral degree at Bahçes¸ ehir University, Cinema and Media Research program, and directed short fi lms and a documentary that received international awards. His research interests are superheroes, comics, transmedia, fi lm genres, video-on-demand services, and video games. He is the co-editor of Multidisciplinary Perspectives on Narrative Aesthetics in Video Games (2021). He is currently lecturing several undergraduate courses on digital editing and film production. Deniz Denizel is a research assistant in the Cartoon and Animation Department and a graduate student in Game Design at Bahçes¸ ehir University. After receiving his B.F.A. in Photography from Dokuz Eylül University, he exhibited in and curated solo and group exhibitions; published, edited, and reviewed various types of articles; and lectured on photography, fi lm, and video games. His research interests gather around narrative theory, intertextuality, fi lm criticism, and postmodern theories. He is also the co-editor of Multidisciplinary Perspectives on Narrative Aesthetics in Video Games (2021).

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