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OverviewFull Product DetailsAuthor: Tom Corby (University of Westminster, UK) , Colin BeardonPublisher: Taylor & Francis Ltd Imprint: Routledge Dimensions: Width: 17.80cm , Height: 1.60cm , Length: 25.40cm Weight: 0.589kg ISBN: 9780415364799ISBN 10: 0415364795 Pages: 224 Publication Date: 19 December 2005 Audience: College/higher education , Professional and scholarly , Undergraduate , Postgraduate, Research & Scholarly Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsNotes on Contributors Acknowledgments Part 1: Contexts Chapter 1. Introduction Tom Corby Chapter 2. The History of Network Art Charlie Gere Chapter 3. Art as Experience: Meet the Active Audience Josephine Bosma Chapter 4. Context Specific Curating on the Web (CSCW?) Sarah Cook Chapter 5. The Ludic Hack: Artistic Explorations of Computer Games Tilman Baumgärtel Part 2: Practices Chapter 6. Grave Digging and Net Art: A Proposal for the Future Natalie Bookchin Chapter 7. Inquires in Infomics Lisa Jevbratt Chapter 8. Softer Side of Art Maciej Wisniewski Chapter 9. System Poetics and Software Refuseniks Corby & Baily Chapter 10. Digital Bop Poetics Mark Amerika Chapter 11. The Wrong Categories Thomson & Craighead and Kris Cohen Chapter 12. If Networked Art is the Answer What is the Question? Lucy Kimbell Chapter 13. Dow Chemical just says 'yes' to Bhopal The Yes Men Chapter 14. Life Sharing: a Real-time Digital Self-portrait 0100101110101101.ORGReviewsAuthor InformationUniversity of Westminster Tab Content 6Author Website:Countries AvailableAll regions |