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OverviewFull Product DetailsAuthor: Arnold Vermeeren , Licia Calvi , Amalia SabiescuPublisher: Springer International Publishing AG Imprint: Springer International Publishing AG Edition: 1st ed. 2018 Weight: 0.855kg ISBN: 9783319585499ISBN 10: 3319585495 Pages: 345 Publication Date: 28 February 2018 Audience: Professional and scholarly , College/higher education , Professional & Vocational , Tertiary & Higher Education Format: Hardback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsForeword.- Future Museum Experience Design: Crowds, Ecosystems and Novel Technologies.- PART 1: ENGAGING THE PUBLIC.- Supporting Social Engagement for Young Audiences with Serious Games and Virtual Environments in Museums.- Design is not for us: Engaging a New Audience for the Design Museum by Changing Their Expectations.- Crowd Sourcing Ideas for Augmented Reality Museum Experiences with Children.- ArtBytes: A Mobile App for Mixing Art Appreciation with Art Creation.- PART 2: CROWDS - DIVERSE AUDIENCES.- Museum Exhibitions for a 21st Century Crowd: Tools for Future Engagement.- Crowd Mining Applied to Preservation of Digital Cultural Heritage.- BrainChain App: A Fully Crowdsourced Design Process For Museums.- Fostering Emotional Engagement with Integrity: Respectful Crowdsourcing for Cultural Heritage.- PART 3. OPPORTUNITIES THROUGH TECHNOLOGY.- Augmenting Experience of a Museum Visit with a Location-based App for an Associated Archaeological Site.- Mobile and Social Technology: Challenges and Opportunities for Museums and Heritage Institutions.- Using Mobile Technologies to Capture the Visitor Experience.- A Critical Reflection on Three Paradigms in Museum Technology and Experience Design.- PART 4. MUSEUMS AS PART OF AN ECOSYSTEM.- Becoming Vincent: A Multifaceted Story in a Multifaceted Ecosystem.- Designing Trajectories of Experiences: in Museums, around Museums or Including Museums.- The Museum as Ecosystem and Museums in Learning Ecosystems: An examination of Digital Learning Experience Design at the British Museum.ReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |