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OverviewAn amazing true story of World War II that reveals how British and American military intelligence smuggled supplies and escape tools into German P.O.W. camps disguised as Monopoly game sets, enabling imprisoned servicemen to escape. Monopoly X is the fascinating true story of what is arguably the most unusual and daring secret operation of World War II. The masterminds at England's top-secret MI-9, and later America's MIS-X, created a special version of the popular game, hiding tools, maps, and money within game boards--delivered by an unwitting Red Cross--to captured Allied servicemen held at gunpoint behind barbed wire in German prison camps. This ingenious and complex plot, dubbed ""Monopoly X,"" was never discovered by the Nazis and led to successful Allied breakouts. The creation and success of Monopoly X remained a deep secret through the war and for decades after, until now. For the first time, Phillip E. Orbanes tells the full story of the breadth and depth of this clandestine program--how it was devised, implemented, and used to great success. A tale of derring-do as compelling as the World War II classic, The Great Escape, Monopoly X is an amazing war story of Allied intelligence services, resistance forces in Europe, heroes and heroines, a notorious traitor, and the pivotal role a ubiquitous board game had in secret codes and espionage. Full Product DetailsAuthor: Philip E Orbanes , Corey SnowPublisher: HarperCollins Imprint: HarperCollins Edition: Unabridged edition Dimensions: Width: 14.50cm , Height: 2.80cm , Length: 13.70cm Weight: 0.236kg ISBN: 9798228472334Publication Date: 15 July 2025 Audience: General/trade , General Format: Audio Publisher's Status: Active Availability: Available To Order We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationPhilip E. Orbanes is an American author, former president of Winning Moves Games, and game historian. Prior to founding Winning Moves Games, he worked as a Senior Vice President for Research and Development at Parker Brothers. He is considered the foremost expert on the history of Monopoly, writing several books about the board game, including Monopoly: The World's Most Famous Game--And How it Got that Way. He lives in Massachusetts. Corey Snow, a full-time audiobook narrator and voice actor living in the great Pacific Northwest, has been everything from a paratrooper to a software developer. Working from his studio in Olympia, Washington, he has recorded numerous audiobooks, including Crescent Lake by David Sakmyster and several titles in David Niall Wilson's DeChance Chronicles. Corey's love of reading and storytelling shows in every word, regardless of whether he is bringing characters from a novel to life, clearly detailing military history, or making software theory riveting. Tab Content 6Author Website:Countries AvailableAll regions |
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