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OverviewThe first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere. Full Product DetailsAuthor: Michael HartlefPublisher: Packt Publishing Limited Imprint: Packt Publishing Limited Dimensions: Width: 19.10cm , Height: 2.00cm , Length: 23.50cm Weight: 0.689kg ISBN: 9781849692038ISBN 10: 1849692033 Pages: 402 Publication Date: 02 April 2023 Audience: General/trade , General Format: Undefined Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationMichael Hartlef is the creator of IndeED, an IDE/Editor that supports Corona SDK. He works at an independent game developer startup—Whitesky games (http://whiteskygames.wordpress.com/) Tab Content 6Author Website:Countries AvailableAll regions |