Modeling, UV Mapping, and Texturing 3D Game Weapons

Author:   Christian Chang
Publisher:   Wordware Publishing Inc.
ISBN:  

9781556228704


Pages:   355
Publication Date:   01 October 2006
Format:   Paperback
Availability:   Out of stock   Availability explained


Our Price $105.47 Quantity:  
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Modeling, UV Mapping, and Texturing 3D Game Weapons


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Overview

The title says it all: with Modeling, UV Mapping, and Texturing 3D Game Weapons you'll learn how to model, UV map, and texture first- and third-person game weapons in a step-by-step progression from simple to complex. The book begins with a lesson on customizing your modeling application for ease of use, and then turns to weapon creation. Each weapon - from a samurai sword to a modern high-velocity, fully automatic machine gun - is first modeled and optimized, then UV mapped, and finally textured for realism. While the tutorials were written using Maya, the principles described will work with any polygonal-based modeling package. Companion CD includes a trial version of Adobe Photoshop CS2 for the Microsoft Windows operating system, and more!

Full Product Details

Author:   Christian Chang
Publisher:   Wordware Publishing Inc.
Imprint:   Wordware Publishing Inc.
Dimensions:   Width: 15.50cm , Height: 2.10cm , Length: 23.00cm
Weight:   0.571kg
ISBN:  

9781556228704


ISBN 10:   1556228708
Pages:   355
Publication Date:   01 October 2006
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Out of Print
Availability:   Out of stock   Availability explained

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