Modeling a Character in 3DS Max

Author:   Paul Steed
Publisher:   Wordware Publishing Inc.
Edition:   2nd New edition
ISBN:  

9781556220883


Pages:   584
Publication Date:   24 January 2005
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Modeling a Character in 3DS Max


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Full Product Details

Author:   Paul Steed
Publisher:   Wordware Publishing Inc.
Imprint:   Wordware Publishing Inc.
Edition:   2nd New edition
Dimensions:   Width: 15.50cm , Height: 3.50cm , Length: 23.00cm
Weight:   0.879kg
ISBN:  

9781556220883


ISBN 10:   155622088
Pages:   584
Publication Date:   24 January 2005
Audience:   Professional and scholarly ,  College/higher education ,  Professional & Vocational ,  Tertiary & Higher Education
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Design Fundamentals; Callisto Designed; The Guide objects; The Head and Face; The Hair; The Torso; The Legs; The Back, Neck and Shoulders; The Arms; The Boots; Optimising the Mesh; Mapping the Head; Mapping the Rest of Callisto; Final Thoughts; Index.

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Author Information

Paul Steed is the Xbox evangelist for Microsoft and the animator of such blockbusters as Quake II, Quake III Arena, and Quake III Team Arena. Paul lives in Redmond, WA.

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