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Overview“Microsoft XNA 4.0 Game Development Cookbook” is a fast-paced cookbook for taking your knowledge of the framework further with advanced game development tasks. Packed with step-by-step instructions and screenshots, the book will solve an experienced developer's everyday coding problems. If you are an XNA developer who has already successfully mastered simple 2D and 3D XNA tasks, dive into “Microsoft XNA 4.0 Game Development Cookbook” for something more challenging. You should be comfortable with the basics of the XNA framework, and have experience with C#. Full Product DetailsAuthor: Luke DrummPublisher: Packt Publishing Limited Imprint: Packt Publishing Limited Dimensions: Width: 19.10cm , Height: 1.80cm , Length: 23.50cm Weight: 0.613kg ISBN: 9781849691987ISBN 10: 1849691983 Pages: 356 Publication Date: 02 April 2023 Audience: Professional and scholarly , Professional & Vocational Format: Undefined Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationLuke Drumm is an experienced software developer and consultant who wrote his first computer game at age 10 and has been enthusiastically exploring the world of game development ever since. With the first public release of XNA in 2006, Luke quickly latched onto the technology and began creating and talking about how to create games within XNA at every possible opportunity, culminating in his regular presence at conferences, game camps and user groups and his becoming a recipient of a Microsoft MVP award for XNA and DirectX for at least four successive years. Luke lives in Sydney, Australia, with his amazing patient and supportive wife Cheryl and two dogs that may or may not rule the roost. Tab Content 6Author Website:Countries AvailableAll regions |