Mastering unity engine for game development: Professional Techniques for Building Robust Systems, Polished Mechanics, and Optimized Game Worlds

Author:   Gideon Beckner
Publisher:   Independently Published
ISBN:  

9798265304582


Pages:   400
Publication Date:   14 September 2025
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Mastering unity engine for game development: Professional Techniques for Building Robust Systems, Polished Mechanics, and Optimized Game Worlds


Overview

Mastering Unity Engine for Game Development: Professional Techniques for Building Robust Systems, Polished Mechanics, and Optimized Game Worlds is the ultimate guide for developers who want to take their Unity skills beyond the basics and into professional-level production. Whether you are a beginner aiming to grow into a confident developer or an experienced programmer seeking to refine your craft, this book equips you with the knowledge and practical workflows needed to build games that are efficient, scalable, and ready for release. Unity is one of the most versatile engines in the industry, powering 2D, 3D, VR, AR, and cross-platform projects. But while anyone can create a prototype, building a polished and optimized game that runs smoothly across devices requires a deeper understanding of architecture, workflows, and performance best practices. This book bridges that gap. Inside, you will learn how to: Structure Unity projects for scalability and team collaboration. Apply professional architectural patterns such as component-based design, dependency injection, and event-driven programming. Build custom tools and editor extensions to streamline workflows. Implement efficient save/load systems, secure data handling, and cloud synchronization. Design responsive input systems that work across devices-including controllers, mobile, and VR. Master camera systems with Cinemachine, cutscenes, and cinematic presentation. Optimize physics, animation, rendering, and world-building for smooth performance on PC, console, mobile, and VR platforms. Prepare production pipelines with testing, CI/CD, and live operations strategies for post-launch success. Packed with real-world examples, complete working code, and case studies inspired by industry practices, this book does more than teach you how Unity works-it teaches you how to think like a professional developer managing complex, long-term projects. If you're ready to go beyond surface-level tutorials and gain the skills required to create robust systems, polished gameplay mechanics, and optimized game worlds, then this book is for you. Take the next step in your game development career-transform your Unity projects from prototypes into production-ready titles. With this book as your guide, you'll have the tools, workflows, and professional techniques to build games that not only run but thrive in today's competitive industry.

Full Product Details

Author:   Gideon Beckner
Publisher:   Independently Published
Imprint:   Independently Published
Dimensions:   Width: 17.00cm , Height: 2.10cm , Length: 24.40cm
Weight:   0.635kg
ISBN:  

9798265304582


Pages:   400
Publication Date:   14 September 2025
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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