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OverviewRust is the modern engine language, guaranteeing memory safety and data-race freedom without a garbage collector. This unique safety model allows for predictable, high-performance execution essential for real-time games. The book utilizes Bevy, a modern Entity-Component-System (ECS) framework, for data-oriented parallel logic, and Fyrox for visual scene composition and its editor workflow. Are you ready to build sturdy, fast, and crash-resistant games? Mastering Rust for Game Development is the comprehensive guide for crafting cross-platform 2D and 3D titles using Rust's powerful safety features and modern ECS architecture. You'll gain a predictable workflow that eliminates memory leaks and data races, allowing you to focus on optimizing algorithms and gameplay stability. This book covers the entire pipeline, from low-level ownership rules to multiplayer synchronization and automated CI builds. What's Inside Master the full game development lifecycle with practical, code-centric chapters on: Foundations of Rust for Game Developers: Understanding Ownership, Borrowing, and Lifetimes in real-time game contexts. The Entity-Component-System (ECS) Architecture in Rust: Implementing Bevy's System Scheduler for data-oriented design and safe parallel system scheduling. 3D Game Development with Bevy and Fyrox: Integrating Rapier3D for physics and collisions and using Fyrox's Scene Graph and editor for visual composition. Networking and Multiplayer Systems: Implementing Client-Server Synchronization and designing Deterministic and Rollback-Safe architectures. Performance Optimization and Profiling: Using Bevy's Profiler for CPU/GPU bottlenecks and applying cache-friendly ECS design. Saving, Loading, and Data Persistence: Serializing game state with Serde and RON and implementing Versioned Save Files and Autosave systems. This guide is for developers who are interested in high-performance systems and writing maintainable code. It is suitable for those new to Rust, explaining necessary concepts with concrete game examples, as well as veterans seeking a structured approach to ECS and cross-platform deployment. Stop chasing memory bugs. Buy Mastering Rust for Game Development now and start building games you can ship and maintain with complete confidence! Full Product DetailsAuthor: Dwayne DanielPublisher: Independently Published Imprint: Independently Published Dimensions: Width: 17.80cm , Height: 1.10cm , Length: 25.40cm Weight: 0.367kg ISBN: 9798272491237Pages: 206 Publication Date: 01 November 2025 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
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