Mastering Game Boy Development: A Project Based Approach to 8-Bit Coding for Beginners

Author:   Drexla Rume
Publisher:   Independently Published
ISBN:  

9798276217567


Pages:   142
Publication Date:   26 November 2025
Format:   Paperback
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Mastering Game Boy Development: A Project Based Approach to 8-Bit Coding for Beginners


Overview

Discover the easiest and most fun way to start building classic 8-bit games-from scratch. Whether you're a total beginner or a retro gaming fan who has always wanted to create your own Game Boy-style adventures, Mastering Game Boy Development gives you everything you need to begin coding with confidence. This practical guide walks you through game creation using Game Boy programming with GBDK using easy C-based coding lessons, making the process accessible even if you've never written a line of code before. Every concept is broken down into small, clear steps, allowing you to learn real programming skills while building authentic retro games. Inside, you'll create multiple 8-bit game projects for beginners to learn programming through practice, each designed to teach critical development skills in a fun and engaging way. You'll learn how to structure a game, control sprites, add movement, detect collisions, manage memory, and more-all by building real playable projects. For readers who want to take their coding skills further, the book also includes C programming for game developers focusing on retro handheld games, helping you understand how classic systems worked under the hood and how to recreate that charm today. You'll also explore visual design fundamentals with a dedicated pixel art retro game creation guide for new game designers, giving you the tools to build stylish 8-bit characters, backgrounds, and animations. Whether you're a hobbyist or a student, you'll appreciate the clear explanations of classic game console programming basics for retro game enthusiasts, showing you exactly how older systems processed graphics, audio, and input. Every chapter features beginner-friendly game coding projects for learning retro development, with all code explained and fully documented. Plus, the included challenges and exercises make it easy to expand each prototype into a complete game of your own. This is more than just a coding book-it's a hands-on workshop filled with project-based game coding lessons for learning 8-bit development, ideal for anyone who wants to learn by building. Perfect for: Beginners with zero programming experience Retro game lovers who want to build classic-style games Students learning C programming through practical projects Hobby developers exploring Game Boy or 8-bit systems Anyone who wants a fun, project-driven introduction to coding If you've ever dreamed of creating your own Game Boy-style game, this is the guide that will take you from beginner to developer-one project at a time. Start building your retro game today.

Full Product Details

Author:   Drexla Rume
Publisher:   Independently Published
Imprint:   Independently Published
Dimensions:   Width: 19.10cm , Height: 0.80cm , Length: 23.50cm
Weight:   0.254kg
ISBN:  

9798276217567


Pages:   142
Publication Date:   26 November 2025
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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