Mastering Custom Rendering in Monogame: A Guide for Cross-Platform 2D Indie Developers

Author:   Logan Dolling
Publisher:   Independently Published
ISBN:  

9798269225906


Pages:   224
Publication Date:   10 October 2025
Format:   Paperback
Availability:   Available To Order   Availability explained
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Mastering Custom Rendering in Monogame: A Guide for Cross-Platform 2D Indie Developers


Overview

Mastering Custom Rendering in MonoGame: A Guide for Cross-Platform 2D Indie Developers About the TechnologyMastering Custom Rendering in MonoGame is your hands-on guide to understanding and mastering the art of GPU programming with C#. Designed for passionate indie developers, this book takes you from the basics of shader programming for beginners to advanced techniques like normal mapping, GPU particle systems, and post-processing effects. You'll learn how to move beyond MonoGame's default SpriteBatch and build your own high-performance custom rendering pipeline for professional-quality graphics across platforms - from Windows and macOS to Linux, Android, and iOS. Inside, you'll discover: MonoGame Shader Programming: Learn to write vertex and pixel shaders in HLSL and integrate them seamlessly into your projects. 2D Custom Rendering Techniques: Create scrolling textures, distortions, and realistic lighting effects. Real-Time 2D Lighting: Implement normal-mapped illumination and dynamic shadows for depth and atmosphere. GPU Particle Systems: Render thousands of particles effortlessly for smoke, fire, or magic effects. Post-Processing Effects: Build cinematic visuals with bloom, blur, CRT filters, and LUT-based color grading. Cross-Platform Engine Development: Write efficient rendering code that performs flawlessly on all supported MonoGame platforms. Optimization and Debugging: Use tools like RenderDoc to analyze, debug, and optimize your shaders for top performance. Whether you're building your first 2D engine or enhancing an existing project, this book provides the technical mastery and creative confidence to design breathtaking visuals. If you've ever wondered how top indie games achieve their signature look, this is your step-by-step roadmap to mastering every pixel. Start your journey into the world of custom rendering, shader programming, and cross-platform 2D graphics - and turn your creative ideas into visual magic.

Full Product Details

Author:   Logan Dolling
Publisher:   Independently Published
Imprint:   Independently Published
Dimensions:   Width: 19.10cm , Height: 1.20cm , Length: 23.50cm
Weight:   0.390kg
ISBN:  

9798269225906


Pages:   224
Publication Date:   10 October 2025
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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