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OverviewLearning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. This essential guide teaches how to develop games with Python and Pygame. Gain a better understanding of the games you play, and build the skills to create games of your own, including how to: Create shapes and paths Move sprites and detect collisions Handle keyboard, mouse, and gamepad input Add sound and music Simulate physics and forces Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book work on Windows, macOS, or Linux. The Raspberry Pi Essentials series offers concise, hands-on learning to the most popular activities for Raspberry Pi's computers and add-on boards. Also available in the series: Conquer the command line Simple electronics with GPIO Zero AI projects with Raspberry Pi Experiment with the Sense HAT Full Product DetailsAuthor: Sean M TraceyPublisher: Raspberry Pi Press Imprint: Raspberry Pi Press Edition: 2nd edition ISBN: 9781916868465ISBN 10: 1916868460 Pages: 160 Publication Date: 18 July 2025 Audience: General/trade , General Format: Undefined Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationSean M. Tracey calls himself a technologist, which is a fancy way of saying he still hasn't decided what he wants to do with technology - other than everything. Sean has spent his career trying to avoid getting 'proper' jobs, and as such has had a hand in making a variety of fun and interesting projects, including a singing statue of Lionel Richie, wearable drum kits, chopstick bagpipes, timetelling hats, and a life-sized Elvis Presley robot, to name only a few. Tab Content 6Author Website:Countries AvailableAll regions |
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