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OverviewWhat can videogames tell us about the politics of contemporary technoculture, and how are designers and players responding to its impositions? To what extent do the technical features of videogames index our assumptions about what exists and what is denied that status? And how can we use games to identify and shift those assumptions without ever putting down the controller? Ludopolitics responds to these questions with a critique of one of the defining features of modern technology: the fantasy of control. Videogames promise players the opportunity to map and master worlds, offering closed systems that are perfect in principle if not in practice. In their numerical, rule-bound, and goal-oriented form, they express assumptions about both the technological world and the world as such. More importantly, they can help us identify these assumptions and challenge them. Games like Spec Ops: The Line, Braid, Undertale, and Bastion, as well as play practices like speedrunning, theorycrafting, and myth-making provide an aesthetic means of mounting a political critique of the pursuit and valorization of technological control. Full Product DetailsAuthor: Liam MitchellPublisher: Collective Ink Imprint: Zero Books Dimensions: Width: 14.00cm , Height: 2.00cm , Length: 21.60cm Weight: 0.404kg ISBN: 9781785354885ISBN 10: 1785354884 Pages: 352 Publication Date: 14 December 2018 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Out of stock ![]() The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available. Table of ContentsReviewsAuthor InformationLiam Mitchell is the Chair of Cultural Studies and an Associate Professor at Trent University in Peterborough, Ontario. A lifelong gamer, he is interested in the effects of our continual immersion in media, particularly those media technologies that seem to fall under our control. His work has appeared in CTheory, First Monday, Techne: Research in Philosophy and Technology, and Loading...Journal of the Canadian Game Studies Association. He lives in Peterborough, Ontaria, Canada. Tab Content 6Author Website:Countries AvailableAll regions |