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OverviewFull Product DetailsAuthor: Lindsay GracePublisher: Taylor & Francis Ltd Imprint: CRC Press Weight: 0.517kg ISBN: 9781138367241ISBN 10: 1138367249 Pages: 248 Publication Date: 18 May 2020 Audience: College/higher education , General/trade , Tertiary & Higher Education , General Format: Hardback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of Contents1. Affection Play Overview 2. Affection Games History Primer 3. Flirting Games and Hugging Games 4. EKissing Games 5. Dating Simulations Games 6. Instrumentalized Affection 7. Affection in MMORPG’s 8. Experiments in Digital Affection 10. Future of Affection in GamesReviewsAuthor InformationLindsay is Knight Chair of Interactive Media and an associate professor at the University of Miami School of Communication. He is Vice President for the Higher Education Video Game Alliance and the 2019 recipient of the Games for Change Vanguard award. Lindsay's is author of , Doing Things with Games, Social Impact through Design and more than 50 peer reviewed papers on games and related research. He has given talks at the Game Developers Conference, SXSW, Games for Change Festival, the Online News Association, the Society for News Design, and many other industry events. He was the founding director of the American University Game Lab and Studio and the designer-developer behind several award winning games, including two affection games. He served as Vice President and on the board of directors for the Global Game Jam™ non-profit between 2014-2019. From 2009 to 2013 he was the Armstrong Professor at Miami University’s School of Art. Lindsay also served on the board for the Digital Games Research Association (DiGRA) between 2013-2015. Tab Content 6Author Website:Countries AvailableAll regions |
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