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OverviewFollow the adventures of Evan and his archeologist uncle as they explore for treasure from an ancient kingdom. Help them succeed by building a series of five robots using LEGO's popular MINDSTORMS NXT 2.0 robotics kit. Without your robots, Evan and his uncle are doomed to failure and in grave danger. Your robots are the key to their success in unlocking the secret of The King's Treasure! In this sequel to the immensely popular book, LEGO MINDSTORMS NXT: The Mayan Adventure, you get both an engaging story and a personal tutorial on robotics programming. You'll learn about the motors and sensors in your NXT 2.0 kit. You'll learn to constructively brainstorm solutions to problems. And you'll follow clear, photo-illustrated instructions that help you build, test, and operate a series of five robots corresponding to the five challenges Evan and his uncle must overcome in their search for lost treasure. * Provides an excellent series of parent/child projects * Builds creative and problem-solving skills * Lays a foundation for success and fun with LEGO MINDSTORMS NXT 2.0 What you'll learn * Build working robots using the LEGO MINDSTORMS NXT 2.0 kit * Constructively brainstorm solutions to challenging problems * Troubleshoot when your robots do not work as you expect * Design with a repeatable method, not randomly * Document your designs using the Design Journal Worksheet * Program your robots using the NXT-G graphical programming language Who this book is for LEGO MINDSTORMS NXT 2. 0: The King's Treasure is written for children ages 10 and up who want to learn to design, build, and operate robots using LEGO's immensely popular MINDSTORMS NXT 2.0 robotics kit. The book leads readers through a series of five projects centered on an engaging story line. It can be read by kids alone, or it can provide the spark for a wonderful series of parent/child activities. Teachers and FIRST LEGO League leaders can use the book teach NXT 2.0 programming, and will find complete instructions for building five sample robots and creating five programs. Table of Contents * Turns and Tricks * Mazerunner - Planning and Design * MazeBot - Build It * MazeRunner - Program It * Swing and Switch * RopeSwinger - Design and Planning * RopeSwinger - Build It * RopeSwinger - Program It * Hook and Pull * RingTosser - Design and Planning * RingTosser - Build It * RingTosser - Program It * Rock and Roll * RampRider - Design and Planning * RampRider - Build It * RampRider - Program It * Grab and Release * ZipLiner - Design and Planning * ZipLiner - Build It * ZipLiner - Program It * Treasure and Discovery Full Product DetailsAuthor: James Floyd Kelly , Christopher SmithPublisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Imprint: APress Edition: 1st ed. Dimensions: Width: 19.10cm , Height: 1.80cm , Length: 23.50cm Weight: 0.643kg ISBN: 9781430224914ISBN 10: 1430224916 Pages: 300 Publication Date: 25 November 2009 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationJames Floyd Kelly is a professional writer from Atlanta, Georgia. He has written numerous books on multiple subjects, including LEGO robotics, open source software, and building your own CNC machine as well as a 3D printer. He is the editor-in-chief of the number one MINDSTORMS NXT blog, The NXT Step (TheNXTStep.com), where he is joined by fellow NXT experts who share their knowledge and designs with other robot fans around the world. Tab Content 6Author Website:Countries AvailableAll regions |