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OverviewA clear and practical guide to building games in libGDX.This book is great for Indie and existing game developers, as well as those who want to get started with game development using libGDX. Java game knowledge of game development basics is recommended. Full Product DetailsAuthor: Andreas OehlkePublisher: Packt Publishing Imprint: Packt Publishing ISBN: 9781299916593ISBN 10: 1299916597 Pages: 388 Publication Date: 01 January 2013 Audience: General/trade , General Format: Undefined Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |