Learning Autodesk 3ds Max 2010 Foundation for Games

Author:   Autodesk
Publisher:   Taylor & Francis Ltd
ISBN:  

9780240811949


Pages:   345
Publication Date:   19 October 2009
Format:   Paperback
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Our Price $131.97 Quantity:  
Add to Cart

Share |

Learning Autodesk 3ds Max 2010 Foundation for Games


Add your own review!

Overview

Learning 3ds Max 2010 Foundation for Games is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios. The DVD will include: bonus short films, demos, hotkey reference, free models from turbosquid, a $160 value.

Full Product Details

Author:   Autodesk
Publisher:   Taylor & Francis Ltd
Imprint:   Focal Press
Dimensions:   Width: 19.10cm , Height: 2.20cm , Length: 23.50cm
Weight:   0.880kg
ISBN:  

9780240811949


ISBN 10:   0240811941
Pages:   345
Publication Date:   19 October 2009
Audience:   Professional and scholarly ,  College/higher education ,  Professional & Vocational ,  Tertiary & Higher Education
Format:   Paperback
Publisher's Status:   Unknown
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.
Language:   Portuguese

Table of Contents

Autodesk 3ds Max 2010 Foundation for Games Table of Contents Project 01 Lesson 01 | Introduction to Modeling for Games 13 Lesson 02 | Interface and UI 21 Lesson 03 | Primitives 43 Lesson 04 | Modifiers, Layers, Copies, Instances and References 71 Lesson 05 | Editable Polygon Objects 97 Lesson 06 | Materials and Texture Maps 123 Project 02 Lesson 07 | Using 2D Concepts 141 Lesson 08 | Polygonal Modeling for Games 155 Lesson 09 | UVW Unwrapping 181 Lesson 10 | Texturing Your First Prop 203 Lesson 11 | Animation Basics 215 3DSM10_FFG_Book 6 8/7/09 10:42:30 AM Project 03 Lesson 12 | Environment Planning and Organization 259 Lesson 13 | Modeling a Game Environment 269 Lesson 14 | Unwrapping and Texture Maps 291 Lesson 15 | The Camera 307 Lesson 16 | Introduction to Lighting and FX 315 Lesson 17 | Rendering 325 Image Gallery 224 Professional Interviews 332

Reviews

Author Information

Autodesk's Media and Entertainment division produces award-winning software tools designed for digital media creation, management and delivery across all disciplines: from film and television visual effects, color grading and editing to animation, game development, web/interactive, and design visualization. Autodesk Media and Entertainment is based in Montreal, Quebec, Canada.

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

MRG2025CC

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List