Learn Unity for Android Game Development: A Guide to Game Design, Development, and Marketing

Author:   Adam Sinicki
Publisher:   APress
Edition:   1st ed.
ISBN:  

9781484227039


Pages:   248
Publication Date:   22 July 2017
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Learn Unity for Android Game Development: A Guide to Game Design, Development, and Marketing


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Overview

Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development is a simple project to create a 2D platform game complete with touchscreen controls, physics, enemies, respawning, collectibles and more. The book closes with a brief introduction to creating 3D games, virtual reality games for the Gear VR, and other more advanced applications. It also provides some guidance on publishing and marketing, as well as thinking about game design and mechanics. Resources including sprites and scripts are provided in the code download. What You Will Learn Install Unity with the Android SDK Understand and use scripts, prefabs and Android Studio Design a great game Build a game app Add a bit of polish Deploy for various Android devices Build and deploy for 3D games, virtual reality and more Promote your game and make money Who This Book Is For This book requires no previous experience with programming or game development of any kind.  Prior experience with the Android ecosystem recommended.  

Full Product Details

Author:   Adam Sinicki
Publisher:   APress
Imprint:   APress
Edition:   1st ed.
Weight:   5.163kg
ISBN:  

9781484227039


ISBN 10:   1484227034
Pages:   248
Publication Date:   22 July 2017
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

1: Why This is An Incredibly Exciting Time to Develop Games for Android2: An Introduction to Unity and Getting Set Up3: Finding Your Way Around Unity 4: Adding Physics and Getting Started With Coding5: Filling the World with Prefabs, Effectors and Collectables6: Adding Animation, Effects and the HUD7: Making an Android App8: Expanding the Game World With Checkpoints, Levels and Save Files9: Adding More Game Elements – Springs, Moving Platforms, AI and More<10: Making the Game Fun and Optimized11: An Introduction to 3D Game Development and Virtual Reality12: How to Publish and Promote Your Android App

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Author Information

Adam Sinicki has a lot of experience developing for Android having created the successful Multiscreen Multitasking and collaborated with YouTube and Coldfusion on the Voxis Launcher. Multiscreen Multitasking was pre-installed software on over 60,000 handsets from Celkon and Intex. Adam currently writes for the news site Android Authority where he has previously tackled this subject.

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