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OverviewTeach yourself programming starting with the basics and progressing to a series of exciting projects using Kotlin, one of today's hottest programming languages. This book starts with the absolute basics and then introduces just enough syntax to get into some fascinating projects. These include text processing: a statistical analysis of Jane Austen's novels, solving anagrams, and working with palindromes; image processing: cropping and resizing images, and pixel transformation; and computer vision: finding digits, parsing images, and reading speed signs. The projects are developed in tiny steps and complete solutions are provided. Some of these projects include core data science concepts, giving you skills in one of the most important areas of modern programming. Along the way you’ll cover functional programming, object-oriented programming (OOP), refactoring, and writing unit tests. After reading Learn to Program with Kotlin, you'll come away with practical insights and code to get you started right away with programming using Kotlin for your own projects. What You Will Learn Gain the basics of Kotlin using the IntelliJ Java IDE Implement OOP with Kotlin along with unit testing and code refactoring using a series of text-related projects Harness functional programming with Kotlin by building an image-processing library Write software to locate and read speed signs in photos Who Is This Book For Anyone who wants to learn how to program or code from scratch. Also great for experienced programmers who want to know more about Kotlin. Full Product DetailsAuthor: Tim LaversPublisher: APress Imprint: APress Edition: 1st ed. Weight: 0.743kg ISBN: 9781484268148ISBN 10: 1484268148 Pages: 375 Publication Date: 19 May 2021 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsPART 1 - BASICS The very basics of programming in Kotlin using the IntelliJ code editor.Chapter 1: Getting StartedChapter 2: Simple patternsChapter 3: Arrays and loopsChapter 4: Binary choicesChapter 5: IntegersChapter 6: Values and variablesChapter 7: StringsChapter 8: Data structuresChapter 9: The file system PART II - TEXTObject-Oriented Programming, Unit Testing and code refactoring through a series of fascinating text-related projects.Chapter 10: Project AustenChapter 11: AnagramsChapter 12: PalindromesChapter 13: Word switch PART III - IMAGESThis part of the book introduces Functional Programming by building a basic image processing library.The culmination of this is a CGI (Computer Generated Imagery) project.Chapter 14: Colour picturesChapter 15: Pixel transformationsChapter 16: Cropping and resizing imagesChapter 17: Project Dino PART IV - VISIONWe cap it all of with a project in which we write software to locate and read speed signs in photos.Chapter 18: OverviewChapter 19: Finding digitsChapter 20: Parsing the imagesChapter 21: Reading speed signsReviewsAuthor InformationTim Lavers is a senior software engineer at KPMG with expertise in Java, Kotlin, and other programming languages employed for data engineering and enterprise software projects. He is also a mathematical hobbyist in his spare time. Tab Content 6Author Website:Countries AvailableAll regions |