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OverviewGame development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can be proud of. After finishing this book, you will be prepared to start making games of your very own design. Full Product DetailsAuthor: John M. QuickPublisher: Taylor & Francis Ltd Imprint: CRC Press Weight: 0.453kg ISBN: 9781138428140ISBN 10: 1138428140 Pages: 376 Publication Date: 02 August 2017 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationJohn M. Quick, PhD, is an expert in the strategic enhancement of motivation, learning, and performance. He collaborates with industry and university clients to strategically solve our greatest challenges. John earned a PhD in educational technology at Arizona State University, where he researched enjoyment and individual differences in games. He has released more than 15 digital games that focus on innovative topics, such as learner engagement and experimental human-computer interaction. John has more than 5 years of classroom experience at the higher education level and is the author of three books that apply novel methods to help diverse learners build practical, hands-on technical skills. Tab Content 6Author Website:Countries AvailableAll regions |