Journey C # In the Unity Engine: C# & Unity - For beginners

Author:   Moaml Mohmmed
Publisher:   Independently Published
ISBN:  

9781081303792


Pages:   124
Publication Date:   18 July 2019
Format:   Paperback
Availability:   Available To Order   Availability explained
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Journey C # In the Unity Engine: C# & Unity - For beginners


Overview

Journey C # In the Unity Engine C# & Unity - For beginnersUnity is a 2D/3D engine and framework that gives you a system for designing game or app scenes for 2D, 2.5D and 3D. I say games and apps because I've seen not just games, but training simulators, first-responder applications, and other business-focused applications developed with Unity that need to interact with 2D/3D space. Unity allows you to interact with them via not only code, but also visual components, and export them to every major mobile platform and a whole lot more-for free. (There's also a pro version that's very nice, but it isn't free. You can do an impressive amount with the free version.) Unity supports all major 3D applications and many audio formats, and even understands the Photoshop .psd format so you can just drop a .psd file into a Unity project. Unity allows you to import and assemble assets, write code to interact with your objects, create or import animations for use with an advanced animation system, and much more.As a software architect, I've written many systems, reverse-engineered native code malware, and generally could figure things out on the code side. When it came to making games, though, I was a bit lost as to where to start. I had done some native code graphics programming in the early Windows days, and it wasn't a fun experience. I then started on DirectX development but realized that, although it was extremely powerful, it seemed like too much code for what I wanted to do.Then, one day, I decided to experiment with Unity, and I saw it could do some amazing things. This is the first article in a four-part series that will cover the basics and architecture of Unity. I'll show how to create 2D and 3D games and, finally, how to build for the Windows platforms.

Full Product Details

Author:   Moaml Mohmmed
Publisher:   Independently Published
Imprint:   Independently Published
Dimensions:   Width: 15.20cm , Height: 0.70cm , Length: 22.90cm
Weight:   0.191kg
ISBN:  

9781081303792


ISBN 10:   1081303794
Pages:   124
Publication Date:   18 July 2019
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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