Japanese Videogames: Rising from the Ashes in a Westernized Console Market

Author:   Pedro Bartolo
Publisher:   Createspace Independent Publishing Platform
ISBN:  

9781720519201


Pages:   342
Publication Date:   11 December 2018
Format:   Paperback
Availability:   Available To Order   Availability explained
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Japanese Videogames: Rising from the Ashes in a Westernized Console Market


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Overview

What if Japanese console game publishers could generate the same amount of profits that Western companies do? During the past decade, videogames have taken the entertainment industry by storm. What was once a simple afterschool pastime has rapidly transformed into a multibillion-dollar industry, playing host to multimillion-dollar professional eSports competitions, and propelling the latest technologies to new, unforeseen heights. But not everyone is reaping the benefits from this fruitful era of gaming. Author Pedro Bartolo takes a close look at the Japanese industry's status quo and examines why they are no longer keeping up with the Western world, financially speaking. What were once titans, Nintendo, Bandai Namco, and Square Enix have become victims to the westernization of game development and design. Unable to foresee and cope with emerging market and consumer trends, Japanese publishers have repeatedly failed to realize that the problem does not lie with their games but with their Marketing. In this in-depth business and marketing work, achieved after 2 full years of research, Pedro Bartolo dissects the current issues the Japanese gaming industry is facing and tries to answer the question that all Japanese videogame publishers need to be asking themselves: What can Japan do to regain its leadership position? After having identified many of the causes explaining why Japanese videogames are selling less in the West since 2007, Pedro Bartolo shares his view on how Japanese publishers can successfully launch their games and increase their customer base overseas. Explaining why France is key to the prosperity of Japanese videogames and revealing concrete and immediately applicable solutions. Whether you are a publishing or a development company, if you do business in Europe or the United States, or are considering expanding into those territories and markets, this book is for you. This research is aimed at Japanese professionals only, but if you are interested in the subject, I have made it accessible enough for people outside the industry. You can also visit the website Japanesevideogames.com for more information. Japanese version of the book coming soon. Japanesevideogames.com website in the works to supplement and expand on the book's content. ? 10 e 3

Full Product Details

Author:   Pedro Bartolo
Publisher:   Createspace Independent Publishing Platform
Imprint:   Createspace Independent Publishing Platform
Dimensions:   Width: 15.20cm , Height: 1.90cm , Length: 22.90cm
Weight:   0.503kg
ISBN:  

9781720519201


ISBN 10:   172051920
Pages:   342
Publication Date:   11 December 2018
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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