IT Through Experiential Learning: Learn, Deploy and Adopt IT through Gamification

Author:   Shreekant W Shiralkar
Publisher:   APress
Edition:   1st ed.
ISBN:  

9781484224205


Pages:   98
Publication Date:   19 November 2016
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Our Price $71.95 Quantity:  
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IT Through Experiential Learning: Learn, Deploy and Adopt IT through Gamification


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Full Product Details

Author:   Shreekant W Shiralkar
Publisher:   APress
Imprint:   APress
Edition:   1st ed.
Dimensions:   Width: 15.50cm , Height: 0.60cm , Length: 23.50cm
Weight:   1.883kg
ISBN:  

9781484224205


ISBN 10:   1484224205
Pages:   98
Publication Date:   19 November 2016
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Chapter 1: Introduction. - Chapter 2: Aircraft Game. - Chapter 3: Bidding Game. - Chapter 4: Blindfold Game. - Chapter 5: Arrangement Game. - Chapter 6: Treasure Hunt. - Chapter 7: R2R Workshop. - Chapter 8: Summary 

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Senior management professional with experience on leading and managing business functions as well as technology consulting.  Presently consolidating Analytic practice, for Tata Consultancy Services Ltd..Expertise in establishing, expanding and diversifying businesses for fortune 500 firms.  Mentored authors, published best seller books & white papers on technology. Have patents for innovation on technology & service delivery.

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