Introduction to ZBrush 4 with Scott Spencer

Author:   Scott Spencer
Publisher:   The Gnomon Workshop
ISBN:  

9781597627702


Publication Date:   20 July 2011
Format:   DVD-ROM
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Our Price $183.17 Quantity:  
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Introduction to ZBrush 4 with Scott Spencer


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Author:   Scott Spencer
Publisher:   The Gnomon Workshop
Imprint:   The Gnomon Workshop
ISBN:  

9781597627702


ISBN 10:   1597627704
Publication Date:   20 July 2011
Audience:   General/trade ,  General
Format:   DVD-ROM
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Introduction to the ZBrush UI <br/>Customizing the UI and Hotkeys <br/>Sculpting Quickstart <br/>Sculpting Techniques - Part 1 <br/>Sculpting Techniques - Part 2 <br/>Sculpting Techniques - Part 3 <br/>Alphas <br/>Custom Alphas <br/>Brushes <br/>Hard Surface Brushes - Clip <br/>Hard Surface Brushes - Planar <br/>Hard Surface Brushes - Trim and Polish <br/>ZSpheres <br/>ZSketch <br/>Layers <br/>Timeline <br/>HD Sculpting <br/>Subtools <br/>Subtool Master <br/>Mesh Extraction and Shadow Box <br/>Topology Tools and Mesh Extraction <br/>Polygroups and Visibility <br/>Decimation Master <br/>Transpose - Part 1 <br/>Transpose - Part 2 <br/>Transpose - Part 3 <br/>UV Basics <br/>UV Master <br/>Basic Go Z <br/>Displacement and Normal Maps with Go Z <br/>ZAppLink <br/>Spotlight <br/>Polypaint and HD Paint <br/>Displacement and Normal Maps using Multi Map Exporter <br/>Bump Viewer Material <br/>ZBrush Materials 01 - Standard Materials <br/>ZBrush Materials 02 - MatCap Materials <br/>ZBrush Materials 03 - Lighting, Rendering and BPR <br/>ZBrush Materials 04 - Sub-Surface Scattering Material <br/>Conclusion

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