|
![]() |
|||
|
||||
Overview"1662J-5 * Not just a ""run-the-wizard, push-the-buttons"" guide -- real MFC mastery! * Starts from ground zero: no object-oriented expertise required! * An important but simple example illustrations how MFC invokes your virtual functions. * Introduces MFC Document/View Architecture, program structure, and much more. * Includes more than 90 short programs illustrating collection classes, mouse and keyboard techniques, common controls, menus, and more. * Covers bitmap graphics and database access. Simply the most effective, thorough introduction to MFC you can find! If you really want to master MFC, there are no shortcuts, but there is one great book: Introduction to MFC Programming with Visual C++. Unlike many MFC books, this one doesn't start with Microsoft's AppWizard. Rather, it begins by giving you an in-depth grounding in the structure of MFC programs: an understanding that will serve you well in every program you write. Author Richard Jones also introduces the fundamentals of object-oriented programming with MFC and Visual C++, the essential concepts underlying MFC, the Document/View architecture, and much more. Once you understand how MFC really works, Jones helps you accomplish more than you ever imagined. You'll not only master MFC's common interface controls, but also database access, and much more. Introduction to MFC Programming with Visual C++ contains dozens of diagrams and programs - from to-the-point snippets to sizable programs designed to demonstrate powerful software engineering techniques. About the CD-ROM * The accompanying CD-ROM contains all sample code from the book." Full Product DetailsAuthor: Richard M. JonesPublisher: Pearson Education (US) Imprint: Prentice Hall Dimensions: Width: 21.60cm , Height: 2.00cm , Length: 28.10cm Weight: 0.820kg ISBN: 9780130166296ISBN 10: 0130166294 Pages: 336 Publication Date: 10 January 2000 Audience: College/higher education , Tertiary & Higher Education Format: Paperback Publisher's Status: Out of Print Availability: Out of stock ![]() Table of ContentsI. OBJECT CONCEPTS IN CONSOLE APPLICATIONS. 1. Using MFC Utility Classes in Console Applications. 2. Classes: A Review of Concepts. 3. Collections, CFiles, and Serializing Objects. II. HANDCRAFTED MFC WINDOWS PROGRAMS. 4. Event Handling: Keyboard and Mouse Input. 5. Device Context Attributes and Functions. 6. Mouse and Keyboard Techniques. 7. Using Window Controls. 8. Menus and Dialogs. III. APPWIZARD APPLICATIONS WITH NO DOCUMENT. 9. The AppWizard and ClassWizard. 10. More on Menus, Toolbars, and Dialogs. 11. Timers and the XOR Draw Mode. 12. Bitmap Graphics. 13. Sending and Posting Messages. IV. THE DOCUMENT / VIEW ARCHITECTURE. 14. Using The Document / View Architecture. 15. Database Processing. Appendices. Appendix A: A Win32 Program. Appendix B: Using the Debugger. Appendix C: The Editor. What's On the CD?ReviewsAuthor InformationRichard Jones is Professor at Western Connecticut State University, and has been teaching MFC and Win32 programming for four years. Tab Content 6Author Website:Countries AvailableAll regions |