Interactive Storytelling for the Screen

Author:   Sylke Rene Meyer ,  Sylke Rene Meyer
Publisher:   Taylor & Francis Ltd
ISBN:  

9780367819972


Pages:   228
Publication Date:   11 March 2021
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Interactive Storytelling for the Screen


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Overview

An invaluable collection of essays and interviews exploring the business of interactive storytelling, this highly accessible guide offers invaluable insight into an ever-evolving field that is utilizing new spatial and interactive narrative forms to tell stories. This includes new media filmmaking and content creation, a huge variety of analog story world design, eXtended realities, game design, and virtual reality (VR) design. The book contains essays written by and interviews with working game designers, producers, 360-degree filmmakers, immersive theatre creators, and media professors, exploring the business side of interactive storytelling – where art meets business. Contributors to this book share their perspectives on how to break into the field; how to develop, nurture, and navigate business relationships; expectations in terms of business etiquette; strategies for contending with the emotional highs and lows of interactive storytelling; how to do creative work under pressure; the realities of working with partners in the field of new media narrative design; prepping for prototyping; writing analog and digital. This is an ideal resource for students of filmmaking, screenwriting, media studies, RTVF, game design, VR and AR design, theater, and journalism who are interested in navigating a career pathway in the exciting field of interactive storytelling.

Full Product Details

Author:   Sylke Rene Meyer ,  Sylke Rene Meyer
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.344kg
ISBN:  

9780367819972


ISBN 10:   036781997
Pages:   228
Publication Date:   11 March 2021
Audience:   College/higher education ,  Postgraduate, Research & Scholarly ,  Postgraduate, Research & Scholarly
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Introduction 1. Getting Started 2. Sticking It Out 3. Finding Success 4. Getting Ahead 5. Starting Again

Reviews

A fascinating set of essays that cover the gamut of interactive storytelling. With a focus on underrepresented perspectives and alternate approaches, it really expands the understanding of what interactive storytelling can be. David Tarleton, Director of Graduate Cinema and Television Programs, Columbia College Chicago PERFORM: Interactive Storytelling for the Screen is a treasure trove of resources for interactive and immersive creators. The essays range from the theoretical to the practical. This is a tool that belongs in the arsenal of every creator in the field. John Bucher, PhD, Author, Storytelling for Virtual Reality


A fascinating set of essays that cover the gamut of interactive storytelling. With a focus on underrepresented perspectives and alternate approaches, it really expands the understanding of what interactive storytelling can be. David Tarleton, Director of Graduate Cinema and Television Programs, Columbia College Chicago PERFORM: Interactive Storytelling for the Screen is a treasure trove of resources for interactive and immersive creators. The essays range from the theoretical to the practical. This is a tool that belongs in the arsenal of every creator in the field. John Bucher, PhD, Author, Storytelling for Virtual Reality


Author Information

"Sylke Rene Meyer is a writer, director, media artist, performer, educator, and co-founder of the performance group Studio206 in Berlin (2007), extended in LA (2019). In 2018, she also co-founded the performance group ""Family Room Collective"" in Los Angeles. She is a Professor of Creative Writing and the Director of the Institute for Interactive Arts, Research, and Technology at California State University in Los Angeles. Gustavo Aldana is a musician, media artist, and educator. Their projects have involved the combination of electronic music, interactive visuals, and the creative use and manipulation of myriad forms of digital media as forms of resistance. They are a graduate student in Television, Film, and Media Studies at California State University, Los Angeles."

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