Interactive Environments with Open-Source Software

Author:   Wolfgang Hohl
Publisher:   Springer Verlag GmbH
Edition:   1st ed. Softcover of orig. ed. 2009
ISBN:  

9783211999332


Pages:   240
Publication Date:   13 October 2010
Format:   Paperback
Availability:   Out of print, replaced by POD   Availability explained
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Interactive Environments with Open-Source Software


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Overview

Wolfgang Hohl, an architecture software specialist, shows you how to use freeware correctly for architecture visualizations in 'Interactive Ambient'. The book begins with an overview of real-time visualization possibilities before showing the reader how to work with three free software packages. The guide describes the appropriate hardware and the system requirements. The reader will learn how to model the ""Wolkenbugel"" (cloud-iron) of the avant-garde architect Mart Stam (1924/25) step by step with Blender 2.43. Readers will also learn to design surface textures and create their own interactive 3D walk through. Dart 3.0 enables the reader to create an interactive construction mass model. Finally, ARToolKit 2.7.2 shows readers new ways of simulating their interior designs. Further reading lists, web links and numerous illustrations help the reader get started. 'Interactive Ambient' shows readers interactive architecture visualization possibilities and encourages them to experiment successfully.

Full Product Details

Author:   Wolfgang Hohl
Publisher:   Springer Verlag GmbH
Imprint:   Springer Verlag GmbH
Edition:   1st ed. Softcover of orig. ed. 2009
Dimensions:   Width: 17.00cm , Height: 1.20cm , Length: 24.40cm
Weight:   0.416kg
ISBN:  

9783211999332


ISBN 10:   3211999337
Pages:   240
Publication Date:   13 October 2010
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Out of print, replaced by POD   Availability explained
We will order this item for you from a manufatured on demand supplier.

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Wolfgang Hohl studied architecture at the Vienna Universtiy of Technology and received his doctorate from the University of Hannover. He worked at von Gerkan, Marg + Partner Architects in Hamburg as an architect and was a scientific researcher at the TU Munich. Today he is a professor of computer animation at the Macromedia Specialized College for Media in Munich and teaches 3D visualization at other specialized institutions in Germany and Austria. He is also a freelance architect and contributor to numerous computer and architecture magazines.

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