Intelligent Technologies for Interactive Entertainment: 5th International ICST Conference, INTETAIN 2013, Mons, Belgium, July 3-5, 2013, Revised Selected Papers

Author:   Matei Mancas ,  Nicolas d'Alessandro ,  Xavier Siebert ,  Bernard Gosselin
Publisher:   Springer International Publishing AG
Edition:   2013 ed.
Volume:   124
ISBN:  

9783319038919


Pages:   200
Publication Date:   11 December 2013
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

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Intelligent Technologies for Interactive Entertainment: 5th International ICST Conference, INTETAIN 2013, Mons, Belgium, July 3-5, 2013, Revised Selected Papers


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Author:   Matei Mancas ,  Nicolas d'Alessandro ,  Xavier Siebert ,  Bernard Gosselin
Publisher:   Springer International Publishing AG
Imprint:   Springer International Publishing AG
Edition:   2013 ed.
Volume:   124
Dimensions:   Width: 15.50cm , Height: 1.10cm , Length: 23.50cm
Weight:   3.343kg
ISBN:  

9783319038919


ISBN 10:   3319038915
Pages:   200
Publication Date:   11 December 2013
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Personalized Summarization of Broadcasted Soccer Videos with Adaptive Fast-Forwarding.- Real-Time GPU-Based Motion Detection and Tracking Using Full HD.- Feeling Something without Knowing Why: Measuring Emotions toward Archetypal Content.- Web and TV Seamlessly Interlinked: Linked TV.- Interactive TV Potpourris: An Overview of Designing Multi-screen TV.- 3D Head Pose Estimation for TV Setups.- Visualizing Rembrandt: An Artist's Data Visualization.- Stylistic Walk Synthesis Based on Fourier Decomposition.- Automatically Mapping Human Skeletons onto Virtual Character.- Medianeum: Gesture-Based Ergonomic Interaction.- DanSync: A Platform to Study Entrainment and Joint-Action during Spontaneous Dance in the Context of a Social Music Game.- Accuracy Study of a Real-Time Hybrid Sound Source Localization.- Image Surround: Automatic Projector Calibration for Indoor Adaptive Projection.- Multimodal Analysis of Laughter for an Interactive System.

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