Integrating Graphics and Vision for Object Recognition

Author:   Mark R. Stevens ,  J. Ross Beveridge
Publisher:   Springer
Edition:   2001 ed.
Volume:   589
ISBN:  

9780792372073


Pages:   184
Publication Date:   31 October 2000
Format:   Hardback
Availability:   In Print   Availability explained
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Integrating Graphics and Vision for Object Recognition


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Overview

This work is a reference for electrical engineers and computer scientists researching computer vision or computer graphics. Computer graphics and computer vision can be viewed as different sides of the same coin. In graphics, algorithms are given knowledge about the world in the form of models, cameras, lighting, etc., and infer (or render) an image of a scene. In vision, the process is the exact opposite: algorithms are presented with an image, and infer (or interpret) the configuration of the world. This work focuses on using computer graphics to interpret camera images: using interactive rendering to predict what should be visible by the camera and then testing and refining that hypothesis. Features of the book include: illustrations to supplement the text; a novel approach to the integration of graphics and vision; genetic algorithms for vision; innovations in closed loop object recognition. ""Integrating Graphics and Vision for Object Recognition"" should be of interest to research scientists and practitioners working in fields related to the topic. It may also be used as an advanced-level graduate text.

Full Product Details

Author:   Mark R. Stevens ,  J. Ross Beveridge
Publisher:   Springer
Imprint:   Springer
Edition:   2001 ed.
Volume:   589
Dimensions:   Width: 15.50cm , Height: 1.20cm , Length: 23.50cm
Weight:   1.030kg
ISBN:  

9780792372073


ISBN 10:   0792372077
Pages:   184
Publication Date:   31 October 2000
Audience:   College/higher education ,  Professional and scholarly ,  Undergraduate ,  Postgraduate, Research & Scholarly
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

1. Introduction.- 2. Previous Work.- 3. Render: Predicting Scenes.- 4. Match: Comparing Images.- 5. Refine: Iterative Search.- 6. Evaluation.- 7. Conclusions.- Appendices.- A— Generating Scene Hypotheses.- 1. Object Detection and Pose Indexing.- 2. Detection based on Color Decision Trees.- 3. Pose Indexing.

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