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OverviewOnce Upon a Time, Storytelling Met Instructional Design From children to adults, everybody likes a good story. Stories are memorable, actionable, and emotional. We are constantly making sense of the world by forming stories, and that makes them perfect for instructional design. Instructional Story Design is a practical guide to writing and developing stories for training. It takes what you already know about a story's power to connect with people and offers a clear methodology for the otherwise daunting process of creating a compelling story. Master story designer Rance Greene shares his powerful yet familiar process to discover, design, and deliver instructional stories. He presents the two essential elements that must be present to tell a story for training: relatable characters and strong conflict. These elements create a desire for resolution and grab learners' attention. This book offers advice for unearthing the root of the performance problem, creating action lists for learners, and convincing stakeholders about the effectiveness of stories. Case studies from household companies such as Pizza Hut, Southwest Airlines, and PepsiCo show story design in action. Job aids and resources include an audience profile questionnaire, character description worksheet, storyboard template, and tips for developing stories using graphics, audio, and video. With this book, you'll: Plan your next steps to implement your instructional story. Full Product DetailsAuthor: Rance GreenePublisher: American Society for Training & Development Imprint: ASTD Press ISBN: 9781950496594ISBN 10: 1950496597 Pages: 280 Publication Date: 21 May 2020 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsIntroduction 1: Storytelling at Warp Speed Part I: Discover 2: Set the Stage With Stakeholders 3: Your Audience 4: What You Want the Audience to Do Part II: Design 5: Develop Relatable Characters 6: Action and Conflict 7: Build the Story Part III: Deliver 8: Produce and Present With Available Tools 9: Develop at a Deeper Level 10: Train With Stories Part IV: Overcoming Barriers 11: Stories for Every Audience 12: Overcoming Barriers 13: Your Future as a Story Designer Epilogue: You, the Story Designer Acknowledgments Appendix: Instructional Story Design PlanReviewsAuthor InformationRance Greene consults companies who need business solutions that harness the power of stories to connect with their people emotionally and equip them for action. He designs stories to communicate value propositions, manage change, and teach new skills. His training solutions have been recognized by ATD, The eLearning Guild, Training Magazine, and The Telly Awards. Follow Rance at www.needastory.com. Tab Content 6Author Website:Countries AvailableAll regions |