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OverviewFull Product DetailsAuthor: Kelly I. AlianoPublisher: Taylor & Francis Ltd Imprint: Routledge Weight: 0.360kg ISBN: 9781032593043ISBN 10: 1032593040 Pages: 188 Publication Date: 07 February 2025 Audience: College/higher education , Professional and scholarly , Tertiary & Higher Education , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsIntroduction Chapter 1: The Role of the Theatre Spectator Chapter 2: The Participatory Audience Chapter 3: The Theatre as Archive Interlude I: From the Theatre to the Museum Chapter 4: Immersive Museum Exhibitions Chapter 5: Immersive Museum Experiences Chapter 6: Immersive Historic Sites Interlude II: From the Museum to the Video Games Chapter 7: Video Games and Immersive Storytelling Chapter 8: Video Games and the Immersion into Narrative Worlds Chapter 9: Video Games and the Immersion into History Interlude III: ConclusionReviewsAuthor InformationKelly I. Aliano is the author of two books, Theatre of the Ridiculous: A Critical History (2019) and The Performance of Video Games (2022). She is the Manager of Education Special Projects at The New York Historical Society and teaches in the English Department at LaGuardia Community College, City University of New York, USA. Tab Content 6Author Website:Countries AvailableAll regions |
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