Human Factors in Augmented Reality Environments

Author:   Weidong Huang ,  Leila Alem ,  Mark A Livingston
Publisher:   Springer-Verlag New York Inc.
Edition:   2013 ed.
ISBN:  

9781461442042


Pages:   274
Publication Date:   19 September 2012
Format:   Hardback
Availability:   Manufactured on demand   Availability explained
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Human Factors in Augmented Reality Environments


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Overview

Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a “good” system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies. Human Factors in Augmented Reality Environments is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experience obtained from developing, deploying or evaluating AR systems. The contributors for this cutting-edge volume are well-established researchers from diverse disciplines including psychologists, artists, engineers and scientists. Human Factors in Augmented Reality Environments is designed for a professional audience composed of practitioners and researchers working in the field of AR and human-computer interaction. Advanced-level students in computer science and engineering will also find this book useful as a secondary text or reference.

Full Product Details

Author:   Weidong Huang ,  Leila Alem ,  Mark A Livingston
Publisher:   Springer-Verlag New York Inc.
Imprint:   Springer-Verlag New York Inc.
Edition:   2013 ed.
Dimensions:   Width: 15.50cm , Height: 1.70cm , Length: 23.50cm
Weight:   0.594kg
ISBN:  

9781461442042


ISBN 10:   1461442044
Pages:   274
Publication Date:   19 September 2012
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

"Issues in human factors evaluations of augmented reality systems.- Human factors research in audio augmented reality.- Basic perception in head-worn augmented reality displays.- Pursuit of ""X-ray Vision"" for augmented reality.- Cognitive issues in mobile augmented reality: an embodied perspective.- Mobile augmented reality: a design perspective.- Design guidelines for mobile augmented reality - user experience.- Usability recommendations for mixed interactive systems: extraction and integration in a design process.- Concepts and subjective measures for evaluating user experience of mobile AR services.- Enhancing user roles in augmented reality interactive simulations.- Interactive AR installations: lessons learned in the field of art, design and cultural heritage."

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