How Video game Designers Use Math

Author:   Jill Egan ,  Rhea A. Stewart
Publisher:   Chelsea House Publishers
ISBN:  

9781604136036


Pages:   32
Publication Date:   30 January 2009
Format:   Hardback
Availability:   Awaiting stock   Availability explained
The supplier is currently out of stock of this item. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out for you.

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How Video game Designers Use Math


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Overview

From Pac-Man to Xbox, people love playing video games. But many are unaware of the importance math plays when it comes to designing these addictive games. How Video Game Designers Use Math guides readers through the math concepts designers use to create and produce their games. Concepts and skills emphasized include: Number Sense and Operations Problem Solving Estimation Measurement Data Analysis Algebraic Thinking Geometry and Spatial Sense.

Full Product Details

Author:   Jill Egan ,  Rhea A. Stewart
Publisher:   Chelsea House Publishers
Imprint:   Chelsea House Publishers
Dimensions:   Width: 17.80cm , Height: 1.00cm , Length: 23.50cm
Weight:   0.204kg
ISBN:  

9781604136036


ISBN 10:   1604136030
Pages:   32
Publication Date:   30 January 2009
Audience:   Primary & secondary/elementary & high school ,  Educational: Primary & Secondary
Format:   Hardback
Publisher's Status:   No Longer Our Product
Availability:   Awaiting stock   Availability explained
The supplier is currently out of stock of this item. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out for you.

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Author Information

Jill Egan is a freelance writer and editor. She holds a master's degree from the Bank Street College of Education, USA. Rhea A. Stewart, M.A., Specialist in Mathematics, Science, and Technology Education

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