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OverviewIn this book you will build a working roguelike game from scratch, step by step, in TypeScript. You'll be involved in the design process and the choices that shape the game. Though it is not a programming language tutorial, following detailed construction of a running game is great training in how to develop larger pieces of software. In this book, we will - Move an @ sign around the screen with the cursor keys - Let cats kill the @ sign - Kill ants with our bare hands - Generate dungeon maps procedurally - Descend to deeper levels by dungeon stairs - Find stronger armour and weapons - Cast debilitating curses on our dungeon brethren - Melt each other with fireballs - Dig tunnels - Teleport - Encounter the final foe. Full Product DetailsAuthor: Jakob GaardstedPublisher: Jakob Gaardsted Imprint: Jakob Gaardsted Dimensions: Width: 15.60cm , Height: 2.50cm , Length: 23.40cm Weight: 0.812kg ISBN: 9788797439012ISBN 10: 8797439010 Pages: 458 Publication Date: 01 March 2023 Audience: General/trade , General Format: Hardback Publisher's Status: Active Availability: Available To Order We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
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