How to Code C++: From a Simple Idea to a Game You'll Understand!

Author:   Abdul Wahid Tanner ,  Brian Bucklew
Publisher:   Take Up Code, Inc.
ISBN:  

9781954134010


Pages:   816
Publication Date:   15 November 2020
Format:   Hardback
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Our Price $289.77 Quantity:  
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How to Code C++: From a Simple Idea to a Game You'll Understand!


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Author:   Abdul Wahid Tanner ,  Brian Bucklew
Publisher:   Take Up Code, Inc.
Imprint:   Take Up Code, Inc.
Dimensions:   Width: 17.80cm , Height: 6.00cm , Length: 25.40cm
Weight:   2.114kg
ISBN:  

9781954134010


ISBN 10:   1954134010
Pages:   816
Publication Date:   15 November 2020
Audience:   General/trade ,  General
Format:   Hardback
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Abdul Wahid Tanner has been programming C++ since 1992 and teaching others how to code for almost as long. Back then, there were no books to teach C++ and he learned everything by experimenting. He knows the difficulties of learning how to code and can help you in your journey. Brian Bucklew is the co-founder and technical lead at Freehold Games, the tiny studio behind 'Sproggiwood' and 'Caves of Qud'. He has 25 years of experience shipping software with a focus on tools that ease people's lives and allow them to express themselves more powerfully. He lives in South Bend, IN.

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