How to Cheat in Adobe Flash CS5: The Art of Design and Animation

Author:   Chris Georgenes ,  Steve Caplin
Publisher:   Taylor & Francis Ltd
ISBN:  

9781138426368


Pages:   372
Publication Date:   05 February 2018
Format:   Hardback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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How to Cheat in Adobe Flash CS5: The Art of Design and Animation


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Overview

Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CS5, How to Cheat in Flash CS5, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it. Each techniques is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these workthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else!

Full Product Details

Author:   Chris Georgenes ,  Steve Caplin
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.952kg
ISBN:  

9781138426368


ISBN 10:   1138426369
Pages:   372
Publication Date:   05 February 2018
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Reviews

All new content and cheats on ActionScript and MotionEditor are included in a pick from veteran Flash animator who packs in a range of Flash animation techniques. No Flash or animation computer collection should be without this!--Bookwatch


All new content and cheats on ActionScript and MotionEditor are included in a pick from veteran Flash animator who packs in a range of Flash animation techniques. No Flash or animation computer collection should be without this! --Bookwatch


"""All new content and cheats on ActionScript and MotionEditor are included in a pick from veteran Flash animator who packs in a range of Flash animation techniques. No Flash or animation computer collection should be without this!""--Bookwatch"


Author Information

Chris Georgenes is a full-time freelance artist, animator, and all-around designer for the web, CD-ROM, and television. His clients include Macromedia, LucasArts, Universal Records, Hasbro, Ogilvy, Yahoo! and AOL, to name a few. He maintains www.mudbubble.com as his online portfolio and www.keyframer.com as his Flash tutorial website. He is also a course author and instructor for sessions.edu.

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