|
|
|||
|
||||
OverviewIf you want to be successful in any area of game development—game design, programming, graphics, sound, or publishing—you should know how standouts in the industry approach their work and address problems. In Honoring the Code: Conversations with Great Game Designers, 16 groundbreaking game developers share their stories and offer advice for anyone aspiring to a career in the games industry. You’ll learn from their triumphs and failures and see how they dealt with sweeping changes in technology, including critical paradigm shifts from CD-ROMs and 3D graphic cards to the Internet and mobile revolution. The book presents in-depth interviews with a diverse mix of game professionals, emphasizing the makers of adventure games, role-playing games, and real-time strategies. It focuses on developers who have contributed to multiple eras or genres as well as those who have hired, taught, or mentored newcomers. Since the mobile revolution has opened up new demographics and new gameplay mechanics, the book features current developers of games for mobile devices. It also explores how indie game developers are making commercial-quality games with a small team mostly using free tools and funded with crowdsourcing applications. While there are plenty of resources available for aspiring game developers to learn the necessary technical skills, there is hardly any historical material on the culture that made the games industry possible. Filling the void, this book provides a historical and cultural context for the games industry. It takes you into the minds of the pioneers who blazed the trails and established the industry as we know it today. Full Product DetailsAuthor: Matt Barton (Saint Cloud State University, Minnesota, USA)Publisher: Taylor & Francis Inc Imprint: A K Peters Dimensions: Width: 17.80cm , Height: 1.80cm , Length: 25.40cm Weight: 0.498kg ISBN: 9781466567535ISBN 10: 1466567538 Pages: 240 Publication Date: 26 March 2013 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsHonoring the Code. John Romero, Architect of Doom. Rebecca Heineman, Archmage. Tim Cain, Game Designer X. Brian Fargo, Patron of Wizards. Chris Avellone, the Iconoclast. Chris Taylor, the Problem Solver. Howard Scott Warshaw, the Sad Clown. Jon Hare, the Rock 'n' Roller. Ralph Baer, the Father of Videogames. David Fox, the Mindbender. George Sanger, the Fat Man. Mark Soderwall, Mentor to Graphic Artists. Megan Gaiser and Rob Riedl, Gamemakers for Girls. Paul Reiche and Fred Ford, the Toymakers of Gaming. Index.ReviewsFans of classic games will appreciate the insider stories and explanations of the reasoning behind particular choices in game play and development. Students of game history will benefit from the detailed look at specific moments in the development of many significant games. The author is obviously very knowledgeable and passionate about games and communicates that clearly throughout the text. ... Summing Up: Recommended. Students of all levels in game design programs; general readers. -E. Bertozzi, Long Island University, in CHOICE Author InformationMatt Barton Tab Content 6Author Website:Countries AvailableAll regions |