HoloLens Beginner's Guide

Author:   Jason Odom
Publisher:   Packt Publishing Limited
ISBN:  

9781786464729


Pages:   376
Publication Date:   02 April 2023
Format:   Undefined
Availability:   In stock   Availability explained
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HoloLens Beginner's Guide


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Overview

Create interactive and intuitiveness HoloLens applications with ease About This Book • Start developing immersive and interactive apps for Microsoft HoloLens • Explore the Windows Universal Development platform for HoloLens development • Leverage the full set of HoloLens sensors to create mesmerizing apps Who This Book Is For If you are a developer new to Windows Universal development platform and want to get started with HoloLens development, then this is the book for you. No prior experience of C# programming or of the .NET framework is needed to get started with this book. What You Will Learn • Write an app that responds to verbal commands • Communicate between devices in the boundaries of the UWP model • Create sounds in the app and place them in a 3D space • Build simple apps that display holograms • Interact with the physical environment while taking physical boundaries into account In Detail HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before. This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform. You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively. Style and approach This book takes a step-by-step tutorial-style approach. It will guide you through every step with practical examples and make sure that you are confident enough to create your own HoloLens app from scratch by the end of the book.

Full Product Details

Author:   Jason Odom
Publisher:   Packt Publishing Limited
Imprint:   Packt Publishing Limited
Dimensions:   Width: 7.50cm , Height: 2.00cm , Length: 9.30cm
Weight:   0.644kg
ISBN:  

9781786464729


ISBN 10:   1786464721
Pages:   376
Publication Date:   02 April 2023
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Undefined
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Jason Odom is a game developer with nearly 20 years of experience working on titles for companies such as Activision and Take 2 Interactive, along with years of game development teaching and mentoring. He is the founder of Thought Experiment, a start-up mixed reality studio, and he is currently working on HoloQuest and CrossTrainMR properties for HoloLens. When he is not making software and applications, he is a loud and proud mixed reality evangelist with a highly active YouTube channel, and a prolific technology blogger for NextReality. You can connect to him on the following: https://www.youtube.com/playlist?list=PLEjp5Cbksqk4x-3rO_6G8I-k5_vOEX25W https://github.com/Subere23?tab=repositories http://www.thoughtexperimentstudios.com/ http://next.reality.news/

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