Heritage, Memory and Identity in Postcolonial Board Games

Author:   Michal Mochocki (Kazimierz Wielki University, Bydgoszcz)
Publisher:   Taylor & Francis Ltd
ISBN:  

9781032411118


Pages:   128
Publication Date:   04 August 2023
Format:   Hardback
Availability:   In Print   Availability explained
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Heritage, Memory and Identity in Postcolonial Board Games


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Overview

Heritage, Memory and Identity in Postcolonial Board Games is a unique edited collection that explores the interplay of heritage, memory, identity and history within postcolonial board games and their surrounding paratexts. It also examines critiques of these games within the gamer communities and beyond. Drawing on a range of international contributions, examples and case studies, this book shows how colonialism-themed games work as representations of the past that are influenced by existing heritage narratives and discourses. It also considers the implications of using colonial histories in games and its impact on its audience, the games’ players. Heritage, Memory and Identity in Postcolonial Board Games will be relevant to scholars and postgraduate students in the fields of game studies, game design or development, heritage studies, postcolonial criticism, media studies, and history. It will also be beneficial to practicing game developers.

Full Product Details

Author:   Michal Mochocki (Kazimierz Wielki University, Bydgoszcz)
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.410kg
ISBN:  

9781032411118


ISBN 10:   1032411112
Pages:   128
Publication Date:   04 August 2023
Audience:   College/higher education ,  Tertiary & Higher Education
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Michał Mochocki, PhD in Literature and Dr. habil in Culture and Religion Studies, explores storyworlds, narratives and role-plays in games, reenactment, and fiction from the angles of transmedia narratology and heritage studies. His recent book is Role-play as a Heritage Practice (Routledge, 2021). With grant funding from the National Science Center in Poland, he currently runs a research project on historical settings as transmedia storyworlds across literature and games. Outside the Academia, he was a writer and designer of historical larps and tabletop RPG, and a board game design educator with Rebel.pl. Now he works in video games with the False Prophet studio as a game writer, historical consultant, and R&D project manager.

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