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OverviewThis book constitutes the refereed proceedings of the 4th International Conference on HCI in Games, HCI in Games 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The HCI in Games 2022 proceedings intends to help, promote and encourage research in this field by providing a forum for interaction and exchanges among researchers, academics, and practitioners in the fields of HCI and games. The Conference addresses HCI principles, methods and tools for better games. Full Product DetailsAuthor: Xiaowen FangPublisher: Springer International Publishing AG Imprint: Springer International Publishing AG Edition: 1st ed. 2022 Volume: 13334 Weight: 1.044kg ISBN: 9783031056369ISBN 10: 3031056361 Pages: 666 Publication Date: 21 May 2022 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsGameplay and Game Mechanics Design.- User Experience in Games and Gamified Interactions.- Player Behavior and Games Impact.- Games in Education and Learning.- Serious Games.- Augmented and Virtual Reality Games.ReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |