HCI in Business, Government and Organizations: 10th International Conference, HCIBGO 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part I

Author:   Fiona Nah ,  Keng Siau
Publisher:   Springer International Publishing AG
Edition:   1st ed. 2023
Volume:   14038
ISBN:  

9783031359682


Pages:   499
Publication Date:   22 July 2023
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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HCI in Business, Government and Organizations: 10th International Conference, HCIBGO 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part I


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Author:   Fiona Nah ,  Keng Siau
Publisher:   Springer International Publishing AG
Imprint:   Springer International Publishing AG
Edition:   1st ed. 2023
Volume:   14038
Weight:   0.801kg
ISBN:  

9783031359682


ISBN 10:   3031359682
Pages:   499
Publication Date:   22 July 2023
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Advancing Technology and Management in Public Sector Organizations and Governance.- Virtual Reality for Smart Government – Requirements, Opportunities, and Challenges.- Measuring the Effectiveness of U.S. Government Security Awareness Programs: A Mixed-Methods Study.- Stakeholder-in-the-Loop Fair Decisions: A Framework to Design Decision Support Systems in Public and Private Organizations.- Theoretical Model of Electronic Management for the Development of Human Potential in a Local Government - Peru Case.- Enhancing Transparency for Benefit Payments in the Digital Age: Perspectives from Government Officials and Citizens in Thailand.- An Assessment of the Green Innovation, Environmental Regulation, Energy Consumption, and CO2 Emissions Dynamic Nexus in China.- Introduction to Ontologies for Defense Business Analytics.- Learning by Reasoning: An Explainable Hierarchical Association Regularized Deep Learning Method for Disease Prediction.- Government Initiative to Reduce the Failed or Unsuccessful Delivery Orders Attempts in the Last Mile Logistics Operation.- Mobile Commerce and e-Commerce: User Experience and Business Perspectives.- a Cross-Border E-Commerce Platform.- Key Successful Factors of E-commerce Platform Operations.- On the Role of User Interface Elements in the Hotel Booking Intention: Analyzing a Gap in State-of-the-art Research.- The Mediation Role of Compatible Advantage in Mobile Wallet Usage.- Research on the Optimization Design of Mobile Sales Cart Service Process.- E-commerce and Covid-19: An Analysis of Payment Transactions and Consumer Preferences.- Consumers’ Intentions to Use Mobile Food Applications.- Influence of Artificial Intelligence Recommendation on Consumers' Purchase Intention under the Information Cocoon Effect.- The Dynamic Update of Mobile Apps: A Research Design with HMM Method.- An Analysis of Survey Results on the User Interface Experiences of E-wallet Services.- Acceptance of Mobile Payment: A Cross-Cultural Examination between Mainland China, Taiwan, and Germany.- Types of Mobile Retail Consumers’ Shopping Behaviors from the Perspective of Time.- The Study of Different Types of Menus Layout Design on the E-Commerce Platform via Eye-Tracking.- Use of Disruptive Technologies to Enhance Customer Experience.- Gamification in Organizational Contexts - A Systematic Literature Review.- The Impact of Gender and Visual Presentation of Advertising on User Experience in Mobile Shopping Apps.- What Do User Experience Professionals Discuss Online? Topic Modeling of a User Experience Q&A Community.- The Study of User Experience within Advertising in Virtual Reality.- Increasing Customer Interaction of an Online Magazine for Beauty and Fashion Articles within a Media and Tech Company.- Achieve Your Goal Without Dying in the Attempt: Developing an Area-based Support for Nomadic Work.- Digital Showroom in 3DWeb, the Scene Effect on Object Placement.- Exploiting 3DWeb to Enhance Online Shopping: Toward an Update of Usability Heuristics.- Booking Shore Excursions for Cruises. The Role of Virtual 360-degree Presentations.- Analyzing Customer Experience and Willingness to Use towards Virtual Human Products: Real Person Generated vs. Computer Program Generated.- When Virtual Influencers are Used as Endorsers: Will Match-up and Attractiveness Affect Consumer Purchase Intention?

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