Hands-On Mobile App Testing: A Guide for Mobile Testers and Anyone Involved in the Mobile App Business

Author:   Daniel Knott
Publisher:   Pearson Education (US)
ISBN:  

9780134191713


Pages:   256
Publication Date:   04 June 2015
Format:   Paperback
Availability:   In Print   Availability explained
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Hands-On Mobile App Testing: A Guide for Mobile Testers and Anyone Involved in the Mobile App Business


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Overview

Reflecting his extensive real-life experience, Daniel Knott offers practical guidance on everything from mobile test planning to automation. He offers expert insights on mobile-centric issues such as testing sensor inputs, battery usage, and hybrid apps; coping with device and platform fragmentation, and more.

Full Product Details

Author:   Daniel Knott
Publisher:   Pearson Education (US)
Imprint:   Addison Wesley
Dimensions:   Width: 17.90cm , Height: 1.40cm , Length: 23.10cm
Weight:   0.408kg
ISBN:  

9780134191713


ISBN 10:   0134191714
Pages:   256
Publication Date:   04 June 2015
Audience:   College/higher education ,  Tertiary & Higher Education
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Preface       xiii Acknowledgments       xvii About the Author       xix   Chapter 1: What’s Special about Mobile Testing?         1 User Expectations   2 Mobility and Data Networks   3 Mobile Devices   4 Mobile Release Cycles   6 Mobile Testing Is Software Testing   8 Summary   9   Chapter 2: Introduction to Mobile Devices and Apps           11 Overview of Mobile Networks   11 Mobile Devices and the Year 2007   14 The Big Two   16 What Types of Apps Exist?   19 Business Models of Mobile Apps   23 App Stores   25 Summary   27   Chapter 3: Challenges in Mobile Testing          29 The Customer   29 Mobile Platforms and Fragmentation   32 Sensors and Interfaces   37 System Apps   44 Internationalization (I18n) and Localization (L10n)   45 Mobile Browsers   47 Summary   48   Chapter 4: How to Test Mobile Apps            51 Emulator, Simulator, or Real Device?   51 Manual Testing versus Automated Testing   52 “Traditional” Testing   53 Mobile-Specific Testing   56 Checklists, Mnemonics, and Mind Maps   84 How to File Mobile Bugs   93 App Quality Alliance   103 Summary   103   Chapter 5: Mobile Test Automation and Tools           105 The Flipped Testing Pyramid   105 Different Types of Test Automation Tools   109 What Should Be Automated?   113 Emulator, Simulator, or Real Device?   115 How to Select the Right Mobile Test Automation Tool   118 Current State of Tools   120 Continuous Integration System   136 Beta Distribution Tools   138 Summary   139   Chapter 6: Additional Mobile Testing Methods             141 Crowd Testing   141 Mobile Cloud Testing   147 Cloud-Based Test Automation   152 Summary   152   Chapter 7: Mobile Test and Launch Strategies            155 Mobile Test Strategy   155 Mobile Launch Strategy   172 Summary   177   Chapter 8: Important Skills for Mobile Testers            179 Skill Set of a Mobile Tester   179 How to Improve Your Mobile Testing Skills   185 Summary   198   Chapter 9: What’s Next? And Final Thoughts           199 Internet of Things   199 Wearables   203 Health Apps   205 Final Thoughts   207 Summary   209   Index                    211  

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Author Information

Daniel Knott has worked in software development and testing since 2003. After launching his career as a trainee at IBM, he studied computer science at the University of Applied Sciences in Wiesbaden, Germany, where he quickly developed a passion for testing. He has worked at companies in diverse industries, with responsibility for testing Web, desktop, and mobile applications. He has also developed fully automated testing frameworks for Android, iOS, and Web applications. Knott is a well-known mobile expert, a speaker at conferences throughout Europe, and founder/organizer of two local software testing user groups. He blogs on software quality at adventuresinqa.com.  

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