Guide to 3D Vision Computation: Geometric Analysis and Implementation

Author:   Kenichi Kanatani ,  Yasuyuki Sugaya ,  Yasushi Kanazawa
Publisher:   Springer International Publishing AG
Edition:   Softcover reprint of the original 1st ed. 2016
ISBN:  

9783319839554


Pages:   321
Publication Date:   05 July 2018
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Guide to 3D Vision Computation: Geometric Analysis and Implementation


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Overview

This classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other computer vision textbooks, this guide takes a unique approach in which the initial focus is on practical application and the procedures necessary to actually build a computer vision system. The theoretical background is then briefly explained afterwards, highlighting how one can quickly and simply obtain the desired result without knowing the derivation of the mathematical detail. Features: reviews the fundamental algorithms underlying computer vision; describes the latest techniques for 3D reconstruction from multiple images; summarizes the mathematical theory behind statistical error analysis for general geometric estimation problems; presents derivations at the end of each chapter, with solutions supplied at the end of the book; provides additional material at anassociated website.

Full Product Details

Author:   Kenichi Kanatani ,  Yasuyuki Sugaya ,  Yasushi Kanazawa
Publisher:   Springer International Publishing AG
Imprint:   Springer International Publishing AG
Edition:   Softcover reprint of the original 1st ed. 2016
Weight:   0.694kg
ISBN:  

9783319839554


ISBN 10:   3319839551
Pages:   321
Publication Date:   05 July 2018
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.
Language:   English

Table of Contents

Introduction.- Part I: Fundamental Algorithms for Computer Vision.- Ellipse Fitting.- Fundamental Matrix Computation.- Triangulation.- 3D Reconstruction from Two Views.- Homography Computation.- Planar Triangulation.- 3D Reconstruction of a Plane.- Ellipse Analysis and 3D Computation of Circles.- Part II: Multiview 3D Reconstruction.- Multiview Triangulation.- Bundle Adjustment.- Self-calibration of Affine Cameras.- Self-calibration of Perspective Cameras.- Part III: Mathematical Foundation of Geometric Estimation.- Accuracy of Geometric Estimation.- Maximum Likelihood and Geometric Estimation.- Theoretical Accuracy Limit.- Solutions.

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Author Information

Dr. Kenichi Kanatani is a Professor Emeritus at Okayama University, Japan. Drs. Yasuyuki Sugaya and Yasushi Kanazawa are Associate Professors in the Department of Computer Science and Engineering at Toyohashi University of Technology, Japan.

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